internal override bool ParseNodeBodyElement(string id, VRMLParser parser)
 {
     if (id == "anisotropicDegree")
     {
         AnisotropicDegree = parser.ParseDoubleValue();
     }
     else if (id == "borderColor")
     {
         BorderColor = parser.ParseSFColorRGBAValue();
     }
     else if (id == "borderWidth")
     {
         BorderWidth = parser.ParseIntValue();
     }
     else if (id == "boundaryModeS")
     {
         BoundaryModeS = parser.ParseStringValue();
     }
     else if (id == "boundaryModeT")
     {
         BoundaryModeT = parser.ParseStringValue();
     }
     else if (id == "boundaryModeR")
     {
         BoundaryModeR = parser.ParseStringValue();
     }
     else if (id == "magnificationFilter")
     {
         MagnificationFilter = parser.ParseStringValue();
     }
     else if (id == "minificationFilter")
     {
         MinificationFilter = parser.ParseStringValue();
     }
     else if (id == "textureCompression")
     {
         TextureCompression = parser.ParseStringValue();
     }
     else if (id == "texturePriority")
     {
         TexturePriority = parser.ParseIntValue();
     }
     else if (id == "generateMipMaps")
     {
         GenerateMipMaps = parser.ParseBoolValue();
     }
     else
     {
         return(false);
     }
     return(true);
 }
		internal override bool ParseNodeBodyElement(string id, VRMLParser parser)
		{
			if(id=="anisotropicDegree") AnisotropicDegree=parser.ParseDoubleValue();
			else if(id=="borderColor") BorderColor=parser.ParseSFColorRGBAValue();
			else if(id=="borderWidth") BorderWidth=parser.ParseIntValue();
			else if(id=="boundaryModeS") BoundaryModeS=parser.ParseStringValue();
			else if(id=="boundaryModeT") BoundaryModeT=parser.ParseStringValue();
			else if(id=="boundaryModeR") BoundaryModeR=parser.ParseStringValue();
			else if(id=="magnificationFilter") MagnificationFilter=parser.ParseStringValue();
			else if(id=="minificationFilter") MinificationFilter=parser.ParseStringValue();
			else if(id=="textureCompression") TextureCompression=parser.ParseStringValue();
			else if(id=="texturePriority") TexturePriority=parser.ParseIntValue();
			else if(id=="generateMipMaps") GenerateMipMaps=parser.ParseBoolValue();
			else return false;
			return true;
		}