void Start() { startingPosition = transform.localPosition; renderer = GetComponent <Renderer>(); SetGazedAt(false); zoomStatus = false; fire = GetComponent <AudioSource>(); movementControls = Player.GetComponent <VRLookWalk>(); }
// Use this for initialization void Start() { counterTrack = 0; movementControls = Player.GetComponent <VRLookWalk>(); }