void Input() { Vector2 rightTriggerAxis = rightHand.GetTriggerAxis(); Vector2 leftTriggerAxis = leftHand.GetTriggerAxis(); //print(rightTriggerAxis + " Right trigger"); //print(leftTriggerAxis + " Left trigger"); if (rightTriggerAxis.x > 0.5f || rightTriggerAxis.y > 0.5f) { rightHand.ability1.UseAbility(); } if (leftTriggerAxis.x > 0.5f || leftTriggerAxis.y > 0.5f) { leftHand.ability1.UseAbility(); } }