public override void OnPlayerJoined(VRCPlayerApi player) { player.SetVoiceDistanceFar(voiceDistanceFar); if (player.Equals(Networking.LocalPlayer)) { if (!Networking.LocalPlayer.IsOwner(gameObject)) { farSlider.interactable = false; if (Networking.LocalPlayer.displayName.Equals(ownerName)) { Networking.SetOwner(Networking.LocalPlayer, gameObject); farSlider.interactable = true; } } else { if (!Networking.LocalPlayer.displayName.Equals(ownerName)) { farSlider.interactable = false; } } } }
public override void OnPlayerJoined(VRCPlayerApi player) { player.SetVoiceDistanceFar(voiceDistanceFar); if (player.Equals(Networking.LocalPlayer)) { if (!Networking.LocalPlayer.IsOwner(gameObject)) { farSlider.interactable = false; } } }