private IEnumerator GetLinkDownload() { UnityWebRequest request = UnityWebRequest.Post(LinkGetCheck, ""); yield return(request.SendWebRequest()); if (request.isNetworkError || request.isHttpError) { VKDebug.LogError(request.error); popupStart.SetNotice("Kiểm tra kết nối. Kết nối server thật bại!"); } else { if (keyUpdate != request.downloadHandler.text) { evn = Environment.review; } else { } } string uri = linkResource + GetEnvironment() + AssetBundleSetting.GetPlatform() + "gameconfig.txt"; StartCoroutine(VKCommon.DownloadTextFromURL(uri, (string strConfig) => { popupStart.SetNotice("Cập nhật dữ liệu...!"); Database.Instance.LoadGameConfig(strConfig); AssetbundlesManager.Instance.assetSetting = Database.Instance.serverConfig.assetbundle; StartCoroutine(LoadYourAsyncScene()); })); }