예제 #1
0
        private void UpdateBirdseyeControls()
        {
            VEOrientation orientation = mapControl.BirdseyeOrientation;

            if (mapBirdsEyeDirectionControl.Direction != orientation)
            {
                mapBirdsEyeDirectionControl.Direction = orientation;
            }
        }
예제 #2
0
 public VEBirdseyeScene(string sceneId, VEOrientation orientation)
 {
     _sceneId     = sceneId;
     _orientation = orientation;
 }
예제 #3
0
 public VEBirdseyeScene(string sceneId, string orientation)
 {
     _sceneId     = sceneId;
     _orientation = (VEOrientation)VEOrientation.Parse(typeof(VEOrientation), orientation);
 }
 public DirectionalButton(VEOrientation direction, string directionName)
     : base(String.Format(CultureInfo.InvariantCulture, "BEV{0}", directionName))
 {
     _direction = direction;
 }
 public VEBirdseyeScene(string sceneId, VEOrientation orientation)
 {
     _sceneId = sceneId;
     _orientation = orientation;
 }
 public DirectionalButton(VEOrientation direction, string resourceName)
     : base(resourceName)
 {
     _direction = direction;
 }
 public DirectionalButtonClickedEventArgs(VEOrientation direction)
 {
     _direction = direction;
 }
 public DirectionalButton(VEOrientation direction, string resourceName)
     : base(resourceName)
 {
     _direction = direction;
 }
 public DirectionalButtonClickedEventArgs(VEOrientation direction)
 {
     _direction = direction;
 }
 public DirectionalButton(VEOrientation direction, string directionName)
     : base(String.Format(CultureInfo.InvariantCulture, "BEV{0}", directionName))
 {
     _direction = direction;
 }