public override string[] DeSerilize(string str) { var strs = base.DeSerilize(str); Center = new VInt3(int.Parse(strs[0]), int.Parse(strs[1]), int.Parse(strs[2])); Radius = float.Parse(strs[3]); Collider = VCollisionShape.CreateSphereColliderShape(Center, Radius); return(null); }
public SphereColliderComponent(VInt3 center, float radius) { Center = center; Radius = radius; Collider = VCollisionShape.CreateSphereColliderShape(center, radius); }