public void AxialScale(int Dx, int Dy, V3d_TypeOfAxe Ax_is) { throw new NotImplementedException(); }
public void Turn(V3d_TypeOfAxe Axe, double Angle) { throw new NotImplementedException(); }
public void Translate(V3d_TypeOfAxe Axe, double Length) { throw new NotImplementedException(); }
public void Move(V3d_TypeOfAxe Axe, double Length, bool Start) { throw new NotImplementedException(); }
public void Rotate(V3d_TypeOfAxe Axe, double Angle, bool Start) { throw new NotImplementedException(); }
public void Rotate(V3d_TypeOfAxe Axe, double Angle, double X, double Y, double Z) { throw new NotImplementedException(); }