public InternalSaveData(Utility.Weather wyesterday, Dictionary <string, int> counter, Dictionary <string, string[]> locations) { WeatherForYesterday = wyesterday; //an enum (int) value corresponding to yesterday's weather LNOSCounter = counter; //dictionary for LimitedNumberOfSpawns tracking; designed to use SpawnArea.UniqueAreaID as a key, and increment the value each day items spawn in an area ExistingObjectsFound = false; //indicates whether FindExistingObjectLocations has already been performed ExistingObjectLocations = locations; //dictionary of IncludeArea coordinates, filled by FindExistingObjectLocations; designed to use SpawnArea.UniqueAreaID as a key }
public InternalSaveData(Utility.Weather wyesterday, Utility.Weather wtoday) { WeatherForYesterday = wyesterday; //an enum (int) value corresponding to yesterday's weather }