public void addStory(UserStory aux) { foreach (UserStory u in stories){ if (u.getDescripcion().Equals("")){ u.setDescripcion(aux.getDescripcion()); u.setId_Sprint(0); u.setId_UserStory(aux.getId_UserStory()); u.setPrioridad(aux.getPrioridad()); u.setTitulo(aux.getTitulo()); return; } } stories.Add(aux); cont++; completarStories(); }
public void modificarEstadoEstimacionUS(SFSObject dataObject) { UserStory us = new UserStory(); us.fromSFSObject(dataObject); Sprint sprint0 = (Sprint)listaSprints[0]; foreach(UserStory u in sprint0.getListaStories()){ if (u.getId_UserStory().Equals(us.getId_UserStory())){ u.setEstadoEstimacion(us.getEstadoEstimacion()); if (u.getEstadoEstimacion() == 1) u.limpiarListaEstimacion(); } } poker.inicializar(); }
public void modificarEstimacionUS(SFSObject dataObject) { UserStory us = new UserStory(); us.fromSFSObject(dataObject); Sprint sprint0 = (Sprint)listaSprints[0]; foreach(UserStory u in sprint0.getListaStories()){ if (u.getId_UserStory().Equals(us.getId_UserStory())) u.setValorEstimacion(us.getValorEstimacion()); } poker.inicializar(); backlog.cargarVector(); backlog.cargarInicial(); }
public void agregarSprint(SFSObject dataObject) { Sprint sprint=new Sprint(); Sprint sprint0 = (Sprint)listaSprints[0]; sprint.fromSFSObjectSinUS(dataObject); ISFSArray stories=dataObject.GetSFSArray("listaStories"); foreach(SFSObject story in stories) { UserStory userStory=new UserStory(); userStory.fromSFSObject(story); sprint.addUserStory(sprint0.removeUserStory(userStory.getId_UserStory())); } listaSprints.Add(sprint); crearPlanoTask planoTask = (crearPlanoTask)(GameObject.Find("panelTaskBoard")).GetComponent("crearPlanoTask"); planoTask.inicializar(listaSprints); }