public virtual IUserRoleState Get(string roleId, bool forCreation, bool nullAllowed) { UserRoleId globalId = new UserRoleId(_userState.UserId, roleId); if (_loadedUserRoleStates.ContainsKey(globalId)) { return(_loadedUserRoleStates[globalId]); } if (forCreation || ForReapplying) { var state = new UserRoleState(ForReapplying); state.UserRoleId = globalId; _loadedUserRoleStates.Add(globalId, state); return(state); } else { var state = UserRoleStateDao.Get(globalId, nullAllowed); if (state != null) { _loadedUserRoleStates.Add(globalId, state); } return(state); } }
public virtual IUserRoleState Get(string roleId) { UserRoleId globalId = new UserRoleId(_userState.UserId, roleId); if (_loadedUserRoleStates.ContainsKey(globalId)) { return(_loadedUserRoleStates[globalId]); } var state = UserRoleStateDao.Get(globalId); _loadedUserRoleStates.Add(globalId, state); return(state); }