private void ButtonStartGame_Click(object sender, EventArgs e) { bool playagain; GameField new_game; do { new_game = new GameField(); playagain = false; try { new_game.FillUserForm(login_user.Email, ByteArrayToImage(login_user.UserImage), user_mail, user_score, user_id); } catch (Exception) { }; if (new_game.ShowDialog() == DialogResult.OK) { playagain = new_game.PlayAgin; if (new_game.score > 0) { UserRezalts newrezalt = new UserRezalts { UserScore = new_game.score, UserID = login_user.Id, }; context.UserRezalts.Add(newrezalt); context.SaveChanges(); } } else { try { if (new_game.score > 0) { UserRezalts newrezalt = new UserRezalts { UserScore = new_game.score, UserID = login_user.Id, }; context.UserRezalts.Add(newrezalt); context.SaveChanges(); } } catch (Exception) { }; } } while (playagain); }
private void ButtonStartPlay_Click(object sender, EventArgs e) { bool playagain; GameField games; do { games = new GameField(); playagain = false; if (games.ShowDialog() == DialogResult.OK) { playagain = games.PlayAgin; if (games.score > 0) { UserRezalts newrezalt = new UserRezalts { UserScore = games.score, UserID = 2, }; context.UserRezalts.Add(newrezalt); context.SaveChanges(); } } else { if (games.score > 0) { UserRezalts newrezalt = new UserRezalts { UserScore = games.score, UserID = 2, }; context.UserRezalts.Add(newrezalt); context.SaveChanges(); } } } while (playagain); }