public IActionResult Put(int id, UserPoseDifficulty userPoseDifficulty)
        {
            if (id != userPoseDifficulty.Id)
            {
                return(BadRequest());
            }
            var currentUser = GetCurrentUserProfile();

            userPoseDifficulty.UserProfileId = currentUser.Id;

            _userPoseDifficultyRepository.Update(userPoseDifficulty);
            return(NoContent());
        }
        public IActionResult Post(UserPoseDifficulty userPoseDifficulty)
        {
            var currentUser = GetCurrentUserProfile();

            userPoseDifficulty.UserProfileId = currentUser.Id;

            var existingUserPoseDifficulty = _userPoseDifficultyRepository
                                             .GetByPoseIdAndUserProfileId(userPoseDifficulty.PoseId, userPoseDifficulty.UserProfileId);



            if (existingUserPoseDifficulty == null)
            {
                _userPoseDifficultyRepository.Add(userPoseDifficulty);
                return(CreatedAtAction("Get", new { id = userPoseDifficulty.Id }, userPoseDifficulty));
            }
            else
            {
                _userPoseDifficultyRepository.Delete(existingUserPoseDifficulty.Id);
                _userPoseDifficultyRepository.Add(userPoseDifficulty);
                return(CreatedAtAction("Get", new { id = userPoseDifficulty.Id }, userPoseDifficulty));
            }
        }
예제 #3
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 public void Update(UserPoseDifficulty userPoseDifficulty)
 {
     _context.Entry(userPoseDifficulty).State = EntityState.Modified;
     _context.SaveChanges();
 }
예제 #4
0
 public void Add(UserPoseDifficulty userPoseDifficulty)
 {
     _context.Add(userPoseDifficulty);
     _context.SaveChanges();
 }