//public override void DeactivatePanel(bool animate = true) //{ // base.DeactivatePanel(animate); // //} //protected override IEnumerator StartActivationAnimations(bool animate = true) //{ // return base.StartActivationAnimations(animate); //} protected override IEnumerator StartDeactivationAnimations(bool animate = true) { if (activeButton) { activeButton.AnimateSizeDelta(null); if (activeButton.linkedPanel) { if (activeButton.linkedPanel.IsActive()) { activeButton.linkedPanel.DeactivatePanel(true); while (activeButton.linkedPanel.IsActive()) { yield return(null); } } } } if (previousActiveButton) { previousActiveButton.AnimateSizeDelta(null); if (previousActiveButton.linkedPanel) { if (previousActiveButton.linkedPanel.IsActive()) { previousActiveButton.linkedPanel.DeactivatePanel(true); while (previousActiveButton.linkedPanel.IsActive()) { yield return(null); } } } } activeButton = null; previousActiveButton = null; //StartCoroutine(base.StartDeactivationAnimations(animate)); IEnumerator enumerator; enumerator = base.StartDeactivationAnimations(animate); while (true) { yield return(enumerator.Current); if (enumerator.MoveNext() == false) { yield break; } } //yield break; //while (true) //{ // yield return enumerator.Current; // if (enumerator.MoveNext() == false) // yield break; //} }
protected void ButtonPressed(DOW_Button button) { if (!activeButton) { canswitch = true; } if (canswitch) { Debug.Log("Active button: " + activeButton + "BUtton: " + button + "Previous active buttons: " + previousActiveButton); if (activeButton != button) { if (activeButton) { activeButton.AnimateSizeDelta(null); //activeButton.EnableButton(); button.AnimateSizeDelta(new Vector2(250, 190)); //button.DisableButton(); activeButton = button as UserPanelButton; } else { activeButton = button as UserPanelButton; activeButton.AnimateSizeDelta(new Vector2(250, 190)); //Disable the button so that no clicking is no more possible on this button //activeButton.DisableButton(); } Debug.Log("SDFSDFGSHDH#$Q%$%#$%@#^@%^@#$^@#4"); ChangePanel(); } else { //If the button is enabled, disable the button, or else disable the button if (button.IsEnabled()) { button.AnimateSizeDelta(null); DisablePanel(); } else { activeButton.AnimateSizeDelta(new Vector2(250, 190)); //ActivatePanel(); } } previousActiveButton = activeButton; } //if (previousActiveButton) // previousActiveButton.HidePanel(); //activeButton.ShowPanel(); }