/// <summary> /// 主角升级 /// </summary> /// <param name="cmd"></param> /// <returns></returns> public static bool Execute(UserLevelUpMapUserCmd_S cmd) { if (cmd.charid == ServerInfo.userdata.charid) { ServerInfo.level = cmd.level; MainRole.Instance.OnPropertyChanged("level"); return(true); } return(false); }
public static void Execute(UserLevelUpMapUserCmd_S cmd) { MainRole.Execute(cmd); var role = All[cmd.charid]; if (role == null) { return; } // 角色升级特效 GameApplication.PlayEffect("Prefabs/Models/Effect/shengji_sz", role.transform); }