public void LoadEvents() { Client.UserJoined += async(u) => { Task.Run(() => UserJoin?.Invoke(new RuntimeUser(u))); }; Client.UserLeft += async(u) => { Task.Run(() => UserLeft?.Invoke(new RuntimeUser(u))); }; Client.UserUpdated += async(u, unew) => { RuntimeUser userOld = new RuntimeUser(u); RuntimeUser userNew = new RuntimeUser(unew); Task.Run(() => UserUpdated?.Invoke(userOld, userNew)); }; Client.MessageReceived += async(m) => { RuntimeMessage newMessage = new RuntimeMessage(m); if (MessageReceived != null) { await MessageReceived.Invoke(newMessage); } }; Client.JoinedGuild += async(g) => { Task.Run(async() => { RuntimeGuild guild = new RuntimeGuild(g); await GuildJoin?.Invoke(guild); }); }; Client.LeftGuild += async(g) => { RuntimeGuild guild = new RuntimeGuild(g); await GuildLeave?.Invoke(guild); }; foreach (var shard in Client.Shards) { shard.Disconnected += async(ex) => { await OnShardDisconnect?.Invoke(ex, shard.ShardId); }; shard.Connected += async() => { if (OnShardConnect != null) { await OnShardConnect.Invoke(shard.ShardId); } }; } }
public void LoadEvents() { Client.UserJoined += async(u) => { await MeruUtils.TryAsync(async() => { Task.Run(() => UserJoin?.Invoke(new RuntimeUser(u))); }); }; Client.UserLeft += async(u) => { await MeruUtils.TryAsync(async() => { Task.Run(() => UserLeft?.Invoke(new RuntimeUser(u))); }); }; Client.UserUpdated += async(u, unew) => { RuntimeUser userOld = new RuntimeUser(u); RuntimeUser userNew = new RuntimeUser(unew); Task.Run(() => UserUpdated?.Invoke(userOld, userNew)); }; Client.MessageReceived += async(m) => { Task.Run(async() => { await MeruUtils.TryAsync(async() => { RuntimeMessage newMessage = new RuntimeMessage(m); await MessageReceived?.Invoke(newMessage); }); }); }; }
private void InvokeUserJoinEvent(User user) { UserJoin?.Invoke(this, user); }
public void OnUserJoin(User u) { UserJoin?.Invoke(this, u); }
public UserGroup() { memberList = new NCList <T>(); memberList.ItemAdded += a => { UserJoin?.Invoke(a); }; memberList.ItemRemoved += a => { UserExit?.Invoke(a); }; }
internal void OnUserJoin(JoinMessage message) => UserJoin?.Invoke(message);