public static GenericResponseMessage RejectFriendRequest(int thisUser, int thatUser) { GenericResponseMessage response = new GenericResponseMessage(); var friendRequest = GetLatestFriendRequestMadeByThatUserToThisUser(thatUser, thisUser); if (friendRequest == null || friendRequest.RequestStatus != (int)FriendRequestStatusType.Requested) { response.AddError(MessageCodes.ThereIsNoRequestToReject); } if (response.IsSuccessful) { UserFriendRequestDO ufDataObj = new UserFriendRequestDO(); friendRequest.RequestStatus = (int)FriendRequestStatusType.Rejected; ObjectMapper.MapObjects <USR_FriendRequest, UserFriendRequestDO>(friendRequest, ufDataObj); SaveFriendRequest(ufDataObj, thisUser); if (GetThisUsersFriendsIds(thisUser).Contains(thatUser)) { DeleteFriend(thatUser, thisUser); } } return(response); }
public ActionResult AddFriend(int userId) { UserFriendRequestDO requestDO = new UserFriendRequestDO(); requestDO.RequestCreatorUserID = this.UserID; requestDO.RequestSentToUserID = userId; requestDO.RequestStatus = (int)FriendRequestStatusType.Requested; FriendBL.SendFriendRequest(requestDO); string userName = UserBL.GetAllUsersDO().First(q => q.ID == userId).Username; return(RedirectToAction("UserProfile", "User", new { username = userName })); }
private static void SaveFriendRequest(UserFriendRequestDO dataObj, int userID) { Repository <USR_FriendRequest> rep = new Repository <USR_FriendRequest>(MArchiveDataContextProvider.Instance); USR_FriendRequest objectToAdd = null; if (dataObj.ID == 0) { objectToAdd = new USR_FriendRequest(); ObjectMapper.MapObjects(dataObj, objectToAdd, AuditInfo.Fields); rep.InsertOnSubmit(objectToAdd); } else { objectToAdd = rep.GetAll().Single(x => x.ID == dataObj.ID); ObjectMapper.MapObjects(dataObj, objectToAdd, AuditInfo.Fields); } rep.DCP.CommitChanges(userID); InvalidateCache(CacheAreaKey); ObjectMapper.MapObjects(objectToAdd, dataObj); }
public static GenericResponseMessage AcceptFriendRequest(int thisUser, int thatUser) { GenericResponseMessage response = new GenericResponseMessage(); var request = GetLatestFriendRequestMadeByThatUserToThisUser(thatUser, thisUser); if (GetThisUsersFriendsIds(thisUser).Contains(thatUser)) { response.AddError(MessageCodes.TheseUsersAreAlreadyFriends); } else { if (request == null) { response.AddError(MessageCodes.ThereIsNoRequestToAccept); } else if (request.RequestStatus != (int)FriendRequestStatusType.Requested) { response.AddError(MessageCodes.ThereIsNoRequestToAccept); } } if (response.IsSuccessful) { UserFriendRequestDO ufDataObj = new UserFriendRequestDO(); request.RequestStatus = (int)FriendRequestStatusType.Friends; ObjectMapper.MapObjects(request, ufDataObj); SaveFriendRequest(ufDataObj, thisUser); UserFriendDO uDataObj = new UserFriendDO(); uDataObj.UserID = thisUser; uDataObj.FriendUserID = thatUser; SaveFriend(uDataObj, thisUser); } return(response); }
public static void SendFriendRequest(UserFriendRequestDO requestDO) { SaveFriendRequest(requestDO, requestDO.RequestCreatorUserID); }