예제 #1
0
파일: Game.cs 프로젝트: jarek93pl/fiszki
 public void Register(UserFiche user)
 {
     if (!ListPlayer.Any(X => X.LoginToProcess == user.Name))
     {
         if (CurentMultiPlayerGame != null)
         {
             lock (CurentMultiPlayerGame)
             {
                 CurentMultiPlayerGame.Unregister(user);
             }
         }
         ListPlayer.Register(new User(user));
         CurentMultiPlayerGame = this;
     }
 }
예제 #2
0
 public ActionResult Zarejestruj(UserDetails userDetails)
 {
     try
     {
         if (!ValidateAuthorization($"{nameof(userDetails.Authorization)}.", userDetails.Authorization))
         {
             UserFiche user = UserFiche.Register(userDetails);
             return(RedirectToAction("Index", "Home"));
         }
     }
     catch (Exception ex)
     {
         ModelState.AddModelError($"{nameof(userDetails.Authorization)}.{nameof(userDetails.Authorization.Login)}", "istnieje już urzytkownik o podanym loginie");
     }
     return(View());
 }
예제 #3
0
        public ActionResult Logowanie(AuthorizationDetails authorizationDetails)
        {
            if (ValidateAuthorization("", authorizationDetails))
            {
                return(View());
            }
            UserFiche user = UserFiche.AutorizeUser(authorizationDetails);

            if (user == null)
            {
                ModelState.AddModelError("Password", "błędne hasło");
                return(View());
            }
            else
            {
                return(RedirectToAction("Index", "Home"));
            }
        }
예제 #4
0
        public void OnAuthentication(AuthenticationContext filterContext)
        {
            UserFiche user = UserFiche.CurentUser;

            if (user == null)
            {
                if (IsAjaxRequest)
                {
                    ContentResult result = new ContentResult();
                    result.Content       = textDoWylogowania;
                    filterContext.Result = result;
                }
                else
                {
                    filterContext.Result = new RedirectResult("/Rejestracja/Logowanie");
                }
            }
        }
예제 #5
0
파일: Game.cs 프로젝트: jarek93pl/fiszki
        public void Unregister(UserFiche user = null)
        {
            User gameUser;

            if (user == null)
            {
                gameUser = GetUserBySesionFicheUser();
            }
            else
            {
                gameUser = new User(user);
            }
            if (CurentMultiPlayerGame != null && gameUser != null)
            {
                CurentMultiPlayerGame.ListPlayer.Unregister(gameUser);
                if (CurrentFiche != null && ListPlayer.Any())
                {
                    TryNewFiche();
                }
                CurentMultiPlayerGame = null;
            }
        }
예제 #6
0
 public ActionResult Wyloguj()
 {
     UserFiche.LogOut(Session);
     Session.Abandon();
     return(RedirectToAction("Logowanie"));
 }