예제 #1
0
        private void LoadUserInList()
        {
            UserDBHelper dbVals = new UserDBHelper(this);

            if (txtSearch.Text.Trim().Length < 1)
            {
                listItems = dbVals.GetAllUsers();
            }
            else
            {
                listItems = dbVals.GetUsersByName(txtSearch.Text.Trim());
            }
            lv.Adapter        = new UserListBaseAdapter(this, listItems);
            lv.ItemLongClick += lv_ItemLongClick;
        }
예제 #2
0
        private static void TestUserDB()
        {
            Console.WriteLine("It works!");

            var db = new UserDBHelper();
            {
                bool run = true;
                while (run)
                {
                    Console.WriteLine(
                        "1. Add user\n" +
                        "2. Remove user by id\n" +
                        "3. Add to friends\n" +
                        "4. Remove from friends\n" +
                        "5. Print users\n" +
                        "6. Print relations\n" +
                        "7. Print user info");
                    var key = Console.ReadKey().Key;
                    Console.WriteLine();
                    switch (key)
                    {
                    case ConsoleKey.D1:
                    {
                        Console.WriteLine();
                        RandomUserRegistration(db.RegisterUserToTable,
                                               db.RemoveUserByIdFromTable,
                                               db.FindUserByNickname);
                        break;
                    }

                    case ConsoleKey.D2:
                    {
                        Console.WriteLine();
                        System.Int32 id;
                        Console.Write("Write id to delete: ");
                        var idStr = Console.ReadLine();
                        if (Int32.TryParse(idStr, out id))
                        {
                            db.RemoveUserByIdFromTable(id);
                        }
                        break;
                    }

                    case ConsoleKey.D3:
                    {
                        Int32 thisIdInt;
                        Int32 idToAddInt;

                        Console.Write("Write userid [who want to add]: ");
                        string thisIdString = Console.ReadLine();
                        if (thisIdString.Length > 0)
                        {
                            if (Int32.TryParse(thisIdString, out thisIdInt))
                            {
                                Console.Write("Write userid [whom want to add]: ");
                                string idToAddString = Console.ReadLine();
                                if (idToAddString.Length > 0)
                                {
                                    if (Int32.TryParse(idToAddString, out idToAddInt))
                                    {
                                        if (thisIdInt != 0 && idToAddInt != 0)
                                        {
                                            db.AddUserToFriends(thisIdInt, idToAddInt);
                                        }
                                    }
                                    else
                                    {
                                        Console.WriteLine($"Can't pasrse idToAddString: {idToAddString}");
                                    }
                                }
                            }
                            else
                            {
                                Console.WriteLine($"Can't pasrse thisIdString: {thisIdString}");
                            }
                        }
                        break;
                    }

                    case ConsoleKey.D4:
                    {
                        Int32 thisIdInt;
                        Int32 idToRemoveInt;

                        Console.Write("Write userid [who want to remove]: ");
                        string thisIdString = Console.ReadLine();
                        if (thisIdString.Length > 0)
                        {
                            if (Int32.TryParse(thisIdString, out thisIdInt))
                            {
                                Console.Write("Write userid [whom want to remove]: ");
                                string idToRemoveString = Console.ReadLine();
                                if (idToRemoveString.Length > 0)
                                {
                                    if (Int32.TryParse(idToRemoveString, out idToRemoveInt))
                                    {
                                        if (thisIdInt != 0 && idToRemoveInt != 0)
                                        {
                                            db.RemoveUserFromFriends(thisIdInt, idToRemoveInt);
                                        }
                                    }
                                    else
                                    {
                                        Console.WriteLine($"Can't pasrse idToAddString: {idToRemoveString}");
                                    }
                                }
                            }
                            else
                            {
                                Console.WriteLine($"Can't pasrse thisIdString: {thisIdString}");
                            }
                        }
                        break;
                    }

                    case ConsoleKey.D5:
                    {
                        Console.Clear();
                        Console.WriteLine("Users:");
                        var usersList = db.GetAllUsers();
                        foreach (var el in usersList)
                        {
                            Console.WriteLine($"{el.UserId} {el.FullName} {el.Nickname} {el.Email}");
                        }
                        break;
                    }

                    case ConsoleKey.D6:
                    {
                        Console.Clear();
                        Console.WriteLine("\nRelations:");
                        var friends = db.GetUsersFriendsTable(1);
                        Console.WriteLine("Frineds: ");
                        foreach (var friend in friends)
                        {
                            Console.WriteLine($"{friend.UserId} - {friend.FriendId}");
                        }

                        var followers = db.GetUsersFollowersTable(1);
                        Console.WriteLine("Followers: ");
                        foreach (var follower in followers)
                        {
                            Console.WriteLine($"{follower.UserId} - {follower.FollowerId}");
                        }

                        var followings = db.GetUsersFollowingsTable(1);
                        Console.WriteLine("Followings: ");
                        foreach (var following in followings)
                        {
                            Console.WriteLine($"{following.UserId} - {following.FollowingId}");
                        }
                        Console.WriteLine();
                        break;
                    }

                    case ConsoleKey.D7:
                    {
                        var usersInfo = db.GetAllUsersInfo();
                        //foreach (var user in usersInfo)
                        //{
                        //    Console.WriteLine($"{user.Nickname} {user.UserId} {user.CoreId}");
                        //}
                        break;
                    }

                    case ConsoleKey.C: { Console.Clear(); break; }

                    case ConsoleKey.Escape: { run = false; break; }

                    default: { break; }
                    }
                }
            }
        }
예제 #3
0
        private static void TestGameDB()
        {
            var db = new UserDBHelper();

            using (var gamedb = new GameDBHelper())
            {
                List <GameUnitsTable> GetCoreArmy(int coreId)
                {
                    var result = new List <GameUnitsTable>();

                    var warriorUnit        = gamedb.GetUnitProperty("Warrior");
                    var attackAircraftUnit = gamedb.GetUnitProperty("AttackAircraft");

                    var numberWarriors       = gamedb.CasernGetNumberOfWarriors(coreId);
                    var numberAttackAircraft = gamedb.CasernGetNumberOfAttackAircraft(coreId);

                    for (int i = 0; i < numberWarriors; i++)
                    {
                        result.Add(
                            new GameUnitsTable()
                        {
                            GameUnitId          = warriorUnit.GameUnitId,
                            GameUnitType        = warriorUnit.GameUnitType,
                            GameUnitName        = warriorUnit.GameUnitName,
                            GameUnitHP          = warriorUnit.GameUnitHP,
                            GameUnitAttack      = warriorUnit.GameUnitAttack,
                            GameUnitDefence     = warriorUnit.GameUnitDefence,
                            GameUnitGoldIncome  = warriorUnit.GameUnitGoldIncome,
                            GameUnitGoldOutcome = warriorUnit.GameUnitGoldOutcome
                        });
                    }
                    for (int i = 0; i < numberAttackAircraft; i++)
                    {
                        result.Add(new GameUnitsTable()
                        {
                            GameUnitId          = attackAircraftUnit.GameUnitId,
                            GameUnitType        = attackAircraftUnit.GameUnitType,
                            GameUnitName        = attackAircraftUnit.GameUnitName,
                            GameUnitHP          = attackAircraftUnit.GameUnitHP,
                            GameUnitAttack      = attackAircraftUnit.GameUnitAttack,
                            GameUnitDefence     = attackAircraftUnit.GameUnitDefence,
                            GameUnitGoldIncome  = attackAircraftUnit.GameUnitGoldIncome,
                            GameUnitGoldOutcome = attackAircraftUnit.GameUnitGoldOutcome
                        });
                    }

                    return(result);
                }

                bool run = true;
                while (run)
                {
                    Console.WriteLine(
                        "1. Show all\n" +
                        "2. Show battle\n" +
                        "3. Random registration\n" +
                        "4. Show all cores\n" +
                        "5. Build casern test\n" +
                        "6. Core info\n"
                        );
                    var key = Console.ReadKey().Key;
                    Console.WriteLine();
                    switch (key)
                    {
                    case ConsoleKey.D1:
                    {
                        break;
                    }

                    case ConsoleKey.D2:
                    {
                        Console.WriteLine();

                        Console.WriteLine("Battle begins");

                        List <GameUnitsTable> attackers = GetCoreArmy(1);
                        List <GameUnitsTable> defenders = GetCoreArmy(2);

                        var result = 0;        // GameEngine.Battle(attackers, defenders);
                        Console.WriteLine(result == 0 ?
                                          "Attackers won the battle!" :
                                          "Defenders won the battle!");
                        break;
                    }

                    case ConsoleKey.D3:
                    {
                        Console.WriteLine();
                        RandomUserRegistration(
                            db.RegisterUserToTable,
                            db.RemoveUserByIdFromTable,
                            db.FindUserByNickname);
                        break;
                    }

                    case ConsoleKey.D4:
                    {
                        Console.WriteLine();
                        Console.WriteLine("Cores: ");

                        var coreList = gamedb.GetAllCores()
                                       .FromJson <List <SessionCoresTable> >();
                        foreach (var el in coreList)
                        {
                            var elmap = gamedb
                                        .FindCoreMapByMapIdAsNoTracking(el.CoreMapId)
                                        .FromJson <SessionMapTable>();
                            Console.WriteLine(
                                $"userid: {el.UserId} " +
                                $"mapid: {el.CoreMapId} "
                                + $"map [{elmap.XCoord}, {elmap.YCoord}]"
                                );
                        }
                        break;
                    }

                    case ConsoleKey.D5:
                    {
                        Console.Clear();
                        Console.WriteLine("Build casern");
                        gamedb.CoreBuildCasern(1);
                        Console.Read();
                        break;
                    }

                    case ConsoleKey.D6:
                    {
                        Console.Clear();
                        Console.WriteLine("Core info");
                        var list = db.GetAllUsers();
                        foreach (var el in list)
                        {
                            var coreId = UserDBHelper.GetCoreIdByUserId(el.UserId);
                            if (coreId != -1)
                            {
                                var coreInfo = gamedb
                                               .GetCoreInfoById(coreId)
                                               .FromJson <CoreInfo>();

                                //var coreMap = gamedb
                                //    .FindCoreMapByMapIdAsNoTracking(coreInfo.CoreMapId)
                                //    .FromJson<SessionMapTable>();
                                //
                                //Console.WriteLine($"Core info [UserId={el.UserId}]");
                                //Console.WriteLine($"coreid: {coreInfo.CoreId} " +
                                //    $"money: {coreInfo.Money} " +
                                //    $"base capacity: {coreInfo.BaseCapacity}"+
                                //    $"map[{coreMap.XCoord}, {coreMap.YCoord}]");
                            }
                            else
                            {
                                Console
                                .WriteLine($"Can not find core id for userid: {el.UserId}");
                            }
                        }
                        Console.WriteLine();
                        break;
                    }

                    case ConsoleKey.C: { Console.Clear(); break; }

                    case ConsoleKey.Escape: { run = false; break; }

                    default: { break; }
                    }
                }
            }
        }