/// <summary> /// Determines whether the specified property was updated. /// </summary> /// <param name="property">property to evaluate.</param> /// <returns>Boolean indicating whether to send the property Xml.</returns> /* private */ bool IsPropertyUpdated(UserConfigurationProperties property) { bool isPropertyDirty = false; bool isPropertyEmpty = false; switch (property) { case UserConfigurationProperties.Dictionary: isPropertyDirty = this.Dictionary.IsDirty; isPropertyEmpty = this.Dictionary.Count == 0; break; case UserConfigurationProperties.XmlData: isPropertyDirty = (property & this.updatedProperties) == property; isPropertyEmpty = (this.xmlData == null) || (this.xmlData.Length == 0); break; case UserConfigurationProperties.BinaryData: isPropertyDirty = (property & this.updatedProperties) == property; isPropertyEmpty = (this.binaryData == null) || (this.binaryData.Length == 0); break; default: EwsUtilities.Assert( false, "UserConfiguration.IsPropertyUpdated", "property not supported: " + property.ToString()); break; } // Consider the property updated, if it's been modified, and either // . there's a value or // . there's no value but the operation is update. return(isPropertyDirty && ((!isPropertyEmpty) || (!this.isNew))); }
/// <summary> /// Determines whether the specified property may be accessed. /// </summary> /// <param name="property">Property to access.</param> /* private */ void ValidatePropertyAccess(UserConfigurationProperties property) { if ((property & this.propertiesAvailableForAccess) != property) { throw new PropertyException(Strings.MustLoadOrAssignPropertyBeforeAccess, property.ToString()); } }
/// <summary> /// Determines whether the specified property may be accessed. /// </summary> /// <param name="property">Property to access.</param> private void ValidatePropertyAccess(UserConfigurationProperties property) { if ((property & this.propertiesAvailableForAccess) != property) { throw new PropertyException(Strings.MustLoadOrAssignPropertyBeforeAccess, property.ToString()); } }
/// <summary> /// Determines whether the specified property was updated. /// </summary> /// <param name="property">property to evaluate.</param> /// <returns>Boolean indicating whether to send the property Xml.</returns> private bool IsPropertyUpdated(UserConfigurationProperties property) { bool isPropertyDirty = false; bool isPropertyEmpty = false; switch (property) { case UserConfigurationProperties.Dictionary: isPropertyDirty = this.Dictionary.IsDirty; isPropertyEmpty = this.Dictionary.Count == 0; break; case UserConfigurationProperties.XmlData: isPropertyDirty = (property & this.updatedProperties) == property; isPropertyEmpty = (this.xmlData == null) || (this.xmlData.Length == 0); break; case UserConfigurationProperties.BinaryData: isPropertyDirty = (property & this.updatedProperties) == property; isPropertyEmpty = (this.binaryData == null) || (this.binaryData.Length == 0); break; default: EwsUtilities.Assert( false, "UserConfiguration.IsPropertyUpdated", "property not supported: " + property.ToString()); break; } // Consider the property updated, if it's been modified, and either // . there's a value or // . there's no value but the operation is update. return isPropertyDirty && ((!isPropertyEmpty) || (!this.isNew)); }