/// <summary> /// </summary> /// <returns></returns> public static SafeWindowDcHandle FromDesktop() { var hWndDesktop = User32Api.GetDesktopWindow(); var hDcDesktop = GetWindowDC(hWndDesktop); return(new SafeWindowDcHandle(hWndDesktop, hDcDesktop)); }
/// <summary> /// This method will use User32 code to capture the specified captureBounds from the screen /// </summary> /// <param name="captureBounds">NativeRect with the bounds to capture</param> /// <returns>Bitmap which is captured from the screen at the location specified by the captureBounds</returns> public static Bitmap CaptureRectangle(NativeRect captureBounds) { Bitmap returnBitmap = null; if (captureBounds.Height <= 0 || captureBounds.Width <= 0) { Log.Warn().WriteLine("Nothing to capture, ignoring!"); return(null); } Log.Debug().WriteLine("CaptureRectangle Called!"); // .NET GDI+ Solution, according to some post this has a GDI+ leak... // See http://connect.microsoft.com/VisualStudio/feedback/details/344752/gdi-object-leak-when-calling-graphics-copyfromscreen // Bitmap capturedBitmap = new Bitmap(captureBounds.Width, captureBounds.Height); // using (Graphics graphics = Graphics.FromImage(capturedBitmap)) { // graphics.CopyFromScreen(captureBounds.Location, NativePoint.Empty, captureBounds.Size, CopyPixelOperation.CaptureBlt); // } // capture.Image = capturedBitmap; // capture.Location = captureBounds.Location; using (var desktopDcHandle = SafeWindowDcHandle.FromDesktop()) { if (desktopDcHandle.IsInvalid) { // Get Exception before the error is lost var exceptionToThrow = CreateCaptureException("desktopDCHandle", captureBounds); // throw exception throw exceptionToThrow; } // create a device context we can copy to using (var safeCompatibleDcHandle = Gdi32Api.CreateCompatibleDC(desktopDcHandle)) { // Check if the device context is there, if not throw an error with as much info as possible! if (safeCompatibleDcHandle.IsInvalid) { // Get Exception before the error is lost var exceptionToThrow = CreateCaptureException("CreateCompatibleDC", captureBounds); // throw exception throw exceptionToThrow; } // Create BITMAPINFOHEADER for CreateDIBSection var bmi = BitmapInfoHeader.Create(captureBounds.Width, captureBounds.Height, 24); // TODO: Enable when the function is available again // Make sure the last error is set to 0 Win32.SetLastError(0); // create a bitmap we can copy it to, using GetDeviceCaps to get the width/height IntPtr bits0; // not used for our purposes. It returns a pointer to the raw bits that make up the bitmap. // TODO: Change the usage to an enum? using (var safeDibSectionHandle = Gdi32Api.CreateDIBSection(desktopDcHandle, ref bmi, 0, out bits0, IntPtr.Zero, 0)) { if (safeDibSectionHandle.IsInvalid) { // Get Exception before the error is lost var exceptionToThrow = CreateCaptureException("CreateDIBSection", captureBounds); exceptionToThrow.Data.Add("hdcDest", safeCompatibleDcHandle.DangerousGetHandle().ToInt32()); exceptionToThrow.Data.Add("hdcSrc", desktopDcHandle.DangerousGetHandle().ToInt32()); // Throw so people can report the problem throw exceptionToThrow; } // select the bitmap object and store the old handle using (safeCompatibleDcHandle.SelectObject(safeDibSectionHandle)) { // bitblt over (make copy) // ReSharper disable once BitwiseOperatorOnEnumWithoutFlags Gdi32Api.BitBlt(safeCompatibleDcHandle, 0, 0, captureBounds.Width, captureBounds.Height, desktopDcHandle, captureBounds.X, captureBounds.Y, RasterOperations.SourceCopy | RasterOperations.CaptureBlt); } // get a .NET image object for it // A suggestion for the "A generic error occurred in GDI+." E_FAIL/0×80004005 error is to re-try... var success = false; ExternalException exception = null; for (var i = 0; i < 3; i++) { try { // Collect all screens inside this capture var screensInsideCapture = new List <Screen>(); foreach (var screen in Screen.AllScreens) { if (screen.Bounds.IntersectsWith(captureBounds)) { screensInsideCapture.Add(screen); } } // Check all all screens are of an equal size bool offscreenContent; using (var captureRegion = new Region(captureBounds)) { // Exclude every visible part foreach (var screen in screensInsideCapture) { captureRegion.Exclude(screen.Bounds); } // If the region is not empty, we have "offscreenContent" using (var screenGraphics = Graphics.FromHwnd(User32Api.GetDesktopWindow())) { offscreenContent = !captureRegion.IsEmpty(screenGraphics); } } // Check if we need to have a transparent background, needed for offscreen content if (offscreenContent) { using (var tmpBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle())) { // Create a new bitmap which has a transparent background returnBitmap = BitmapFactory.CreateEmpty(tmpBitmap.Width, tmpBitmap.Height, PixelFormat.Format32bppArgb, Color.Transparent, tmpBitmap.HorizontalResolution, tmpBitmap.VerticalResolution); // Content will be copied here using (var graphics = Graphics.FromImage(returnBitmap)) { // For all screens copy the content to the new bitmap foreach (var screen in Screen.AllScreens) { // Make sure the bounds are offsetted to the capture bounds var screenBounds = screen.Bounds; screenBounds.Offset(-captureBounds.X, -captureBounds.Y); graphics.DrawImage(tmpBitmap, screenBounds, screenBounds.X, screenBounds.Y, screenBounds.Width, screenBounds.Height, GraphicsUnit.Pixel); } } } } else { // All screens, which are inside the capture, are of equal size // assign image to Capture, the image will be disposed there.. returnBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle()); } // We got through the capture without exception success = true; break; } catch (ExternalException ee) { Log.Warn().WriteLine(ee, "Problem getting bitmap at try " + i + " : "); exception = ee; } } if (!success) { Log.Error().WriteLine(null, "Still couldn't create Bitmap!"); if (exception != null) { throw exception; } } } } } return(returnBitmap); }
/// <summary> /// Start the capture /// </summary> /// <returns>Bitmap</returns> public Bitmap Capture() { if (_windowScroller.NeedsFocus()) { User32Api.SetForegroundWindow(_windowScroller.ScrollBarWindow.Handle); Application.DoEvents(); Thread.Sleep(Delay); Application.DoEvents(); } // Find the area which is scrolling // 1. Take the client bounds var clientBounds = _windowScroller.ScrollBarWindow.GetInfo().ClientBounds; // Use a region for steps 2 and 3 using (var region = new Region(clientBounds)) { // 2. exclude the children, if any foreach (var interopWindow in _windowScroller.ScrollBarWindow.GetChildren()) { region.Exclude(interopWindow.GetInfo().Bounds); } // 3. exclude the scrollbar, if it can be found if (_windowScroller.ScrollBar.HasValue) { region.Exclude(_windowScroller.ScrollBar.Value.Bounds); } // Get the bounds of the region using (var screenGraphics = Graphics.FromHwnd(User32Api.GetDesktopWindow())) { var rectangleF = region.GetBounds(screenGraphics); clientBounds = new NativeRect((int)rectangleF.X, (int)rectangleF.Y, (int)rectangleF.Width, (int)rectangleF.Height); } } if (clientBounds.Width * clientBounds.Height <= 0) { return(null); } // Move the window to the start _windowScroller.Start(); // Register a keyboard hook to make it possible to ESC the capturing var breakScroll = false; var keyboardHook = KeyboardHook.KeyboardEvents .Where(args => args.Key == VirtualKeyCodes.ESCAPE) .Subscribe(args => { args.Handled = true; breakScroll = true; }); Bitmap resultImage = null; try { // A delay to make the window move Application.DoEvents(); Thread.Sleep(Delay); Application.DoEvents(); if (_windowScroller.IsAtStart) { using (var bitmapStitcher = new BitmapStitcher()) { bitmapStitcher.AddBitmap(WindowCapture.CaptureRectangle(clientBounds)); // Loop as long as we are not at the end yet while (!_windowScroller.IsAtEnd && !breakScroll) { // Next "page" _windowScroller.Next(); // Wait a bit, so the window can update Application.DoEvents(); Thread.Sleep(Delay); Application.DoEvents(); // Capture inside loop bitmapStitcher.AddBitmap(WindowCapture.CaptureRectangle(clientBounds)); } resultImage = bitmapStitcher.Result(); } } else { resultImage = WindowCapture.CaptureRectangle(clientBounds); } } catch (Exception ex) { Log.Error().WriteLine(ex); } finally { // Remove hook for escape keyboardHook.Dispose(); // Try to reset location _windowScroller.Reset(); } return(resultImage); }
/// <summary> /// Gets the Desktop window /// </summary> /// <returns>IInteropWindow for the desktop window</returns> public static IInteropWindow GetDesktopWindow() { return(InteropWindowFactory.CreateFor(User32Api.GetDesktopWindow())); }
/// <summary> /// Creates a SafeWindowDcHandle for the Desktop /// </summary> /// <returns>SafeWindowDcHandle</returns> public static SafeWindowDcHandle FromDesktop() { var hWndDesktop = User32Api.GetDesktopWindow(); return(FromWindow(hWndDesktop)); }