public void CopyToArray(float[] dest) { UsdCsPINVOKE.VtFloatArray_CopyToArray__SWIG_0(swigCPtr, dest); }
public UsdShadeShader() : this(UsdCsPINVOKE.new_UsdShadeShader__SWIG_1(), true) { }
public new static TfTokenVector GetSchemaAttributeNames() { TfTokenVector ret = new TfTokenVector(UsdCsPINVOKE.UsdShadeShader_GetSchemaAttributeNames__SWIG_1(), false); return(ret); }
public UsdAttribute CreateIdAttr() { UsdAttribute ret = new UsdAttribute(UsdCsPINVOKE.UsdShadeShader_CreateIdAttr__SWIG_2(swigCPtr), true); return(ret); }
internal UsdShadeShader(global::System.IntPtr cPtr, bool cMemoryOwn) : base(UsdCsPINVOKE.UsdShadeShader_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); }
private void reserve(uint n) { UsdCsPINVOKE.UsdRelationshipVector_reserve(swigCPtr, n); }
public void Reverse() { UsdCsPINVOKE.UsdRelationshipVector_Reverse__SWIG_0(swigCPtr); }
public VtFloatArray() : this(UsdCsPINVOKE.new_VtFloatArray__SWIG_0(), true) { }
public VtFloatArray(uint n) : this(UsdCsPINVOKE.new_VtFloatArray__SWIG_3(n), true) { }
protected float GetValue(int index) { float ret = UsdCsPINVOKE.VtFloatArray_GetValue(swigCPtr, index); return(ret); }
protected void SetValue(int index, float value) { UsdCsPINVOKE.VtFloatArray_SetValue(swigCPtr, index, value); }
public void CopyFromArray(System.IntPtr src) { UsdCsPINVOKE.VtFloatArray_CopyFromArray__SWIG_1(swigCPtr, src); }
public void CopyToArray(System.IntPtr dest) { UsdCsPINVOKE.VtFloatArray_CopyToArray__SWIG_1(swigCPtr, dest); }
public void CopyFromArray(float[] src) { UsdCsPINVOKE.VtFloatArray_CopyFromArray__SWIG_0(swigCPtr, src); }
private uint size() { uint ret = UsdCsPINVOKE.UsdRelationshipVector_size(swigCPtr); return(ret); }
public VtFloatArray(uint n, float value) : this(UsdCsPINVOKE.new_VtFloatArray__SWIG_4(n, value), true) { }
private uint capacity() { uint ret = UsdCsPINVOKE.UsdRelationshipVector_capacity(swigCPtr); return(ret); }
public void push_back(float elem) { UsdCsPINVOKE.VtFloatArray_push_back(swigCPtr, elem); }
public UsdRelationshipVector() : this(UsdCsPINVOKE.new_UsdRelationshipVector__SWIG_0(), true) { }
public void pop_back() { UsdCsPINVOKE.VtFloatArray_pop_back(swigCPtr); }
public UsdAttribute GetIdAttr() { UsdAttribute ret = new UsdAttribute(UsdCsPINVOKE.UsdShadeShader_GetIdAttr(swigCPtr), true); return(ret); }
public uint size() { uint ret = UsdCsPINVOKE.VtFloatArray_size(swigCPtr); return(ret); }
public UsdShadeConnectableAPI ConnectableAPI() { UsdShadeConnectableAPI ret = new UsdShadeConnectableAPI(UsdCsPINVOKE.UsdShadeShader_ConnectableAPI(swigCPtr), true); return(ret); }
public uint capacity() { uint ret = UsdCsPINVOKE.VtFloatArray_capacity(swigCPtr); return(ret); }
public SWIGTYPE_p_std__vectorT_UsdShadeInput_t GetInputs() { SWIGTYPE_p_std__vectorT_UsdShadeInput_t ret = new SWIGTYPE_p_std__vectorT_UsdShadeInput_t(UsdCsPINVOKE.UsdShadeShader_GetInputs(swigCPtr), true); return(ret); }
public bool empty() { bool ret = UsdCsPINVOKE.VtFloatArray_empty(swigCPtr); return(ret); }
public new static TfTokenVector GetSchemaAttributeNames(bool includeInherited) { TfTokenVector ret = new TfTokenVector(UsdCsPINVOKE.UsdShadeShader_GetSchemaAttributeNames__SWIG_0(includeInherited), false); return(ret); }
public void Clear() { UsdCsPINVOKE.UsdRelationshipVector_Clear(swigCPtr); }
public static TfType GetRoot() { TfType ret = new TfType(UsdCsPINVOKE.TfType_GetRoot(), false); return(ret); }
public override string ToString() { string ret = UsdCsPINVOKE.VtFloatArray_ToString(swigCPtr); return(ret); }