/// <exception cref="System.IO.IOException"/> public UplinkReaderThread(InputStream stream, UpwardProtocol <K2, V2> handler, K2 key, V2 value) { inStream = new DataInputStream(new BufferedInputStream(stream, BufferSize)); this.handler = handler; this.key = key; this.value = value; }
/// <summary>Create a proxy object that will speak the binary protocol on a socket.</summary> /// <remarks> /// Create a proxy object that will speak the binary protocol on a socket. /// Upward messages are passed on the specified handler and downward /// downward messages are public methods on this object. /// </remarks> /// <param name="sock">The socket to communicate on.</param> /// <param name="handler">The handler for the received messages.</param> /// <param name="key">The object to read keys into.</param> /// <param name="value">The object to read values into.</param> /// <param name="config">The job's configuration</param> /// <exception cref="System.IO.IOException"/> public BinaryProtocol(Socket sock, UpwardProtocol <K2, V2> handler, K2 key, V2 value , JobConf config) { OutputStream raw = sock.GetOutputStream(); // If we are debugging, save a copy of the downlink commands to a file if (Submitter.GetKeepCommandFile(config)) { raw = new BinaryProtocol.TeeOutputStream("downlink.data", raw); } stream = new DataOutputStream(new BufferedOutputStream(raw, BufferSize)); uplink = new BinaryProtocol.UplinkReaderThread <K2, V2>(sock.GetInputStream(), handler , key, value); uplink.SetName("pipe-uplink-handler"); uplink.Start(); }
public BinaryProtocol(Stream down, DownwardProtocol handler, Stream up) { this.down = down; this.uplink = new BinaryUpwardProtocol(up); this.handler = handler; }
public void SetProtocol(Protocol protocol, UpwardProtocol uplink) { this.protocol = protocol; this.uplink = uplink; }