public void Initialize() { userData = new UserData(); this.missionsData = new MissionsData(); this.optionsData = new OptionsData(); this.upgradesData = new UpgradesData(); this.charactersData = new CharactersData(charactersCollection.characters.Count); this.achievementsData = new AchievementsData(AchievementsList.Instance.achievements.Count); this.LoadOrCreate(); }
// Use this for initialization void Awake() { instance = this; }