public void SwitchSelectedAbility(int index) { if (index == 1) { specialAbilityActivate = HealingGraceAbility; } else if (index == 2) { specialAbilityActivate = BombPlantAbility; } else if (index == 3) { specialAbilityActivate = EnergyMaximizerAbility; } }
private void Start() { specialAbilityActivate += HealingGraceAbility; }