예제 #1
0
        public void UpdatingLootsEventArgsConstructorTest()
        {
            OneTreasure[]          treasure = null; // TODO: 初始化为适当的值
            BaseCreature           creature = null; // TODO: 初始化为适当的值
            UpdatingLootsEventArgs target   = new UpdatingLootsEventArgs(treasure, creature);

            Assert.Inconclusive("TODO: 实现用来验证目标的代码");
        }
예제 #2
0
        public void NewTreasureTest()
        {
            OneTreasure[]          treasure = null;                                           // TODO: 初始化为适当的值
            BaseCreature           creature = null;                                           // TODO: 初始化为适当的值
            UpdatingLootsEventArgs target   = new UpdatingLootsEventArgs(treasure, creature); // TODO: 初始化为适当的值

            OneTreasure[] actual;
            actual = target.NewTreasure;
            Assert.Inconclusive("验证此测试方法的正确性。");
        }
예제 #3
0
        public void IsCancelTest()
        {
            OneTreasure[]          treasure = null;                                           // TODO: 初始化为适当的值
            BaseCreature           creature = null;                                           // TODO: 初始化为适当的值
            UpdatingLootsEventArgs target   = new UpdatingLootsEventArgs(treasure, creature); // TODO: 初始化为适当的值
            bool expected = false;                                                            // TODO: 初始化为适当的值
            bool actual;

            target.IsCancel = expected;
            actual          = target.IsCancel;
            Assert.AreEqual(expected, actual);
            Assert.Inconclusive("验证此测试方法的正确性。");
        }