public override IEnumerable<Message> Handle(Model model) { UpdateTerrain reply = new UpdateTerrain(); for (int i = fromX; i <= toX; i++) for (int j = fromY; j <= toY; j++) { reply[i, j] = model.Terrain[i, j]; } yield return reply; }
public override IEnumerable <Message> Handle(Model model) { UpdateTerrain reply = new UpdateTerrain(); for (int i = fromX; i <= toX; i++) { for (int j = fromY; j <= toY; j++) { reply[i, j] = model.Terrain[i, j]; } } yield return(reply); }