public static void SendUpdatePreplacedEntity(UpdatePreplacedEntity pkt, [Optional()][DefaultParameterValue(-1)] int connectionId) { MemoryStream m = new MemoryStream(); m.WriteByte(3); LiteNetworking.Networking.localPacketPlayer = LiteNetworking.LobbyConnector.ConvertConnectionToPlayer(connectionId); ConstRefs.mirror_UpdatePreplacedEntity._Serialize(pkt, m); Networking.TransmitPacket(m, connectionId); }
public void _Deserialize(UpdatePreplacedEntity pkt, MemoryStream m) { }