public virtual IEnumerator <ITask> UpdateAxesHandler(UpdateAxes update) { ActionNotSupported(update.ResponsePort); yield break; }
public virtual IEnumerator<ITask> UpdateAxesHandler(UpdateAxes update) { ActionNotSupported(update.ResponsePort); yield break; }
private void GamePadAxisUpdated(UpdateAxes update) { LogInfo("Right x: " + (update.Body.Rx*.001).ToString(CultureInfo.InvariantCulture)); LogInfo("Right y: " + (update.Body.Ry * .001).ToString(CultureInfo.InvariantCulture)); LogInfo("Right z: " + (update.Body.Rz * .001).ToString(CultureInfo.InvariantCulture)); LogInfo(" Left x: " + (update.Body.X * .001).ToString(CultureInfo.InvariantCulture)); LogInfo(" Left y: " + (update.Body.Y*.001).ToString(CultureInfo.InvariantCulture)); LogInfo(" Left z: " + (update.Body.Z * .001).ToString(CultureInfo.InvariantCulture)); var req = new SetDriveRequest {LeftPower = (update.Body.Rx*.0005), RightPower = (update.Body.Y*-.0005)}; drivePort.DriveDistance(req); }