// click event public void OnPointerClick(PointerEventData eventData) { if (eventData.button != PointerEventData.InputButton.Right) { return; } if (uManager == null) { uManager = parentCanvas.GetComponent <UntangleMapMaker>(); } if (uManager.isSelected == true) { uManager.LinkNodes(_vertexId, uManager.selectedID); } else { uManager.isSelected = true; uManager.selectedID = _vertexId; } }
void OnEnable() { _uMapMaker = target as UntangleMapMaker; //_uMapMaker.ImportTotalMapData(); }