// -------------------------------------------

        /*
         * We will apply the movement to the camera
         */
        private void PlayUMP(string _phoneNumber)
        {
#if ENABLE_STREAMING
            if (m_ump == null)
            {
                m_ump = GameObject.FindObjectOfType <UniversalMediaPlayer>();
                m_ump.RenderingObjects = new GameObject[1];
            }
            else
            {
                if (m_ump.IsPlaying)
                {
                    m_ump.Stop();
                }
            }
            if (m_ump != null)
            {
                m_ump.RenderingObjects[0] = m_streamingWindow.gameObject;
                m_ump.Path = GameConfiguration.URL_RTMP_SERVER_ASSISTANCE + _phoneNumber;
                m_ump.Prepare();
                m_ump.AddPreparedEvent(OnPreparedVideo);
            }
#endif
        }