public IEnumerator GetRequest(string url, ResponseFormat format, Action <Response> callback) { if (Settings.GameId == 0 || Settings.PrivateKey == null) { callback(new Response("Bad Credentials")); yield break; } float timeout = Time.time + Settings.Timeout; using (var request = UnityVersionAbstraction.GetRequest(url, format)) { request.SendWebRequest(); while (!request.isDone) { if (Time.time > timeout) { request.Abort(); callback(new Response("Timeout for " + url)); yield break; } yield return(new WaitForEndOfFrame()); } callback(new Response(request, format)); } }
/// <summary> /// Make MD5 Hash. /// </summary> /// <returns>The MD5 Hash.</returns> /// <param name="input">Input.</param> private static string Md5(string input) { var bytes = Encoding.UTF8.GetBytes(input); var hashBytes = UnityVersionAbstraction.ComputeHash(bytes); var hashString = new StringBuilder(); foreach (byte b in hashBytes) { hashString.Append(b.ToString("x2").ToLower()); } return(hashString.ToString().PadLeft(32, '0')); }