public override bool Equals(object obj) { if (obj == null || !(obj is UnityObjectInfo)) { return(false); } UnityObjectInfo rhs = (UnityObjectInfo)obj; #if COMPARE_INSTANCE_ID if (ID == rhs.ID) { return(true); } #endif if (Name == rhs.Name) { return(true); } return(false); }
public extern bool GetUnityObjectInfo(int instanceId, out UnityObjectInfo info);