public UnityTutorialEngine(UnityInstructionPresenterViewModel instructionPresenter) { _tutorialController = new TutorialController(); // Set up presenters _tutorialController.AddPresenter(instructionPresenter); _tutorialController.AddPresenter(new UnityFileSystemPresenter()); }
public UnityTutorialEngineEditorWindow() { _viewModel = new UnityInstructionPresenterViewModel(); _engine = new UnityTutorialEngine(_viewModel); }