void initialize() { if (System.IO.File.Exists(Manifest.ManifestFile)) { manifest = LoadManifestFromFile(Manifest.ManifestFile); } else { manifest = new Manifest(); } guiManifest = new UnityGUI_Manifest(manifest); guiApplication = new UnityGUI_Application(manifest.application); guiActivity = new UnityGUI_Activity(manifest.application.activity); guiMetaData = new UnityGUI_MetaData(manifest.application.meta_data); guiPermission = new UnityGUI_Permission(manifest.permission); PositiveButton.fixedWidth = 30; PositiveButton.stretchWidth = false; NegetiveButton.fixedWidth = 30; NegetiveButton.stretchWidth = false; BoldLabel.normal.textColor = Color.white; BoldLabel.fontStyle = FontStyle.Bold; guiPermission.SetButtonStyles(PositiveButton, NegetiveButton); guiMetaData.SetButtonStyles(PositiveButton, NegetiveButton); guiActivity.SetButtonStyles(PositiveButton, NegetiveButton); }
void initialize() { if (System.IO.File.Exists(Manifest.ManifestFile)) manifest = LoadManifestFromFile(Manifest.ManifestFile); else manifest = new Manifest(); guiManifest = new UnityGUI_Manifest(manifest); guiApplication = new UnityGUI_Application(manifest.application); guiActivity = new UnityGUI_Activity(manifest.application.activity); guiMetaData = new UnityGUI_MetaData(manifest.application.meta_data); guiPermission = new UnityGUI_Permission(manifest.permission); PositiveButton.fixedWidth = 30; PositiveButton.stretchWidth = false; NegetiveButton.fixedWidth = 30; NegetiveButton.stretchWidth = false; BoldLabel.normal.textColor = Color.white; BoldLabel.fontStyle = FontStyle.Bold; guiPermission.SetButtonStyles(PositiveButton, NegetiveButton); guiMetaData.SetButtonStyles(PositiveButton, NegetiveButton); guiActivity.SetButtonStyles(PositiveButton, NegetiveButton); }
public UnityGUI_AgentManifest(AgentManifest agent) { Target = agent; guiActivity = new UnityGUI_Activity(null); guiPermission = new UnityGUI_Permission(null); }