예제 #1
0
파일: FormShop.cs 프로젝트: cash2one/oold
        void cbShopBuy(UnityGMClient.EShopType type, Int32 id, Int32 num, UnityGMClient.EShopSystemResult result)
        {
            List <Int32> ids = new List <Int32>();

            ids.Add(id);

            List <Int32> nums = new List <Int32>();

            nums.Add(num);

            resultToString(type, ids, nums, 0, result);
        }
예제 #2
0
파일: FormShop.cs 프로젝트: cash2one/oold
        void resultToString(UnityGMClient.EShopType type, List <Int32> ids, List <Int32> nums, UInt64 refreshTime, UnityGMClient.EShopSystemResult result)
        {
            textBoxOutput.Clear();
            textBoxOutput.Text = type.ToString() + "\r\n";
            for (Int32 i = 0; i < ids.Count(); i++)
            {
                textBoxOutput.Text += ids[i].ToString() + ";";
                textBoxOutput.Text += nums[i].ToString() + "\r\n";
            }

            textBoxOutput.Text += refreshTime.ToString() + "\r\n";
            textBoxOutput.Text += result.ToString();
        }
예제 #3
0
        void cbShopBuyResult(UnityGMClient.EShopType type, Int32 id, Int32 num, UnityGMClient.EShopSystemResult result)
        {
            string lg = "result:" + result.ToString();

            Log(lg);
        }
예제 #4
0
파일: FormShop.cs 프로젝트: cash2one/oold
 void cbGM2GCAckShopOpen(UnityGMClient.EShopType type, List <UnityGMClient.ShopSystemItemInfo> itemInfo, UInt64 refreshTime)
 {
     //resultToString(type, ids, nums, refreshTime, UnityGMClient.EShopSystemResult.ESHOPSYSTEMRESULT_SUCCESS);
 }
예제 #5
0
파일: FormShop.cs 프로젝트: cash2one/oold
 void cbPaidRefresh(UnityGMClient.EShopType type, List <Int32> ids, List <Int32> nums, UnityGMClient.EShopSystemResult result)
 {
     resultToString(type, ids, nums, 0, result);
 }
예제 #6
0
파일: FormShop.cs 프로젝트: cash2one/oold
 void cbShopRefresh(UnityGMClient.EShopType type, List <Int32> ids, List <Int32> nums, UnityGMClient.EShopSystemResult result, UInt64 refreshTime)
 {
     resultToString(type, ids, nums, refreshTime, result);
 }