public void SetContentView(UnityGLSurfaceView _view) { this.m_view = _view; this.m_view.Create(); }
public void SetContentView(UnityGLSurfaceView _view) { this.m_view = _view; this.m_view.Create(); }
public void SetContentView(UnityGLSurfaceView _view) { this.m_view = _view; this.m_view.Create(); }
public void SetContentView(UnityGLSurfaceView _view) { this.m_view = _view; this.m_view.Create(); }