public static void Bind(LuaState L) { float t = Time.realtimeSinceStartup; L.BeginModule(null); UnityEngine_ComponentWrap.Register(L); UnityEngine_TransformWrap.Register(L); UnityEngine_RectTransformWrap.Register(L); UnityEngine_MaterialWrap.Register(L); UnityEngine_CameraWrap.Register(L); UnityEngine_AudioSourceWrap.Register(L); UnityEngine_LineRendererWrap.Register(L); UnityEngine_BehaviourWrap.Register(L); UnityEngine_MonoBehaviourWrap.Register(L); UnityEngine_GameObjectWrap.Register(L); UnityEngine_TrackedReferenceWrap.Register(L); UnityEngine_ApplicationWrap.Register(L); UnityEngine_PhysicsWrap.Register(L); UnityEngine_ColliderWrap.Register(L); UnityEngine_PolygonCollider2DWrap.Register(L); UnityEngine_BoxCollider2DWrap.Register(L); UnityEngine_TextureWrap.Register(L); UnityEngine_Texture2DWrap.Register(L); UnityEngine_ShaderWrap.Register(L); UnityEngine_RendererWrap.Register(L); UnityEngine_ScreenWrap.Register(L); UnityEngine_CameraClearFlagsWrap.Register(L); UnityEngine_AudioClipWrap.Register(L); UnityEngine_AssetBundleWrap.Register(L); UnityEngine_ParticleSystemRendererWrap.Register(L); UnityEngine_ParticleSystem_MainModuleWrap.Register(L); UnityEngine_AsyncOperationWrap.Register(L); UnityEngine_LightTypeWrap.Register(L); UnityEngine_SleepTimeoutWrap.Register(L); UnityEngine_AnimatorWrap.Register(L); UnityEngine_AnimatorOverrideControllerWrap.Register(L); UnityEngine_AnimatorUpdateModeWrap.Register(L); UnityEngine_InputWrap.Register(L); UnityEngine_SkinnedMeshRendererWrap.Register(L); UnityEngine_SpaceWrap.Register(L); UnityEngine_RectWrap.Register(L); UnityEngine_AnimationBlendModeWrap.Register(L); UnityEngine_QueueModeWrap.Register(L); UnityEngine_PlayModeWrap.Register(L); UnityEngine_WrapModeWrap.Register(L); UnityEngine_RenderSettingsWrap.Register(L); UnityEngine_ResourcesWrap.Register(L); UnityEngine_SpriteWrap.Register(L); UnityEngine_SpriteRendererWrap.Register(L); UnityEngine_Rendering_SortingGroupWrap.Register(L); LuaProfilerWrap.Register(L); System_Collections_Generic_List_UnityEngine_GameObjectWrap.Register(L); System_Diagnostics_StopwatchWrap.Register(L); UnityEngine_Playables_PlayableDirectorWrap.Register(L); UnityEngine_Playables_PlayableAssetWrap.Register(L); UnityEngine_Timeline_TimelineAssetWrap.Register(L); System_Collections_Generic_List_UnityEngine_Playables_PlayableAssetWrap.Register(L); System_Collections_Generic_List_stringWrap.Register(L); LocalizationWrap.Register(L); TableHandlerWrap.Register(L); ConfigHandlerWrap.Register(L); GameMainWrap.Register(L); UIMgrWrap.Register(L); ResModuleUtilityWrap.Register(L); NetworkMgrWrap.Register(L); AudioMgrWrap.Register(L); CommonUtilsWrap.Register(L); FullScreenWrap.Register(L); DebuggerWrap.Register(L); UISystemWrap.Register(L); UIModWrap.Register(L); UIItemWrap.Register(L); UnityEngine_UI_LayoutRebuilderWrap.Register(L); UnityEngine_RectTransformUtilityWrap.Register(L); UnityEngine_UI_VerticalLayoutGroupWrap.Register(L); UnityEngine_UI_HorizontalLayoutGroupWrap.Register(L); UnityEngine_UI_GridLayoutGroupWrap.Register(L); UnityEngine_UI_ToggleGroupWrap.Register(L); UnityEngine_CanvasWrap.Register(L); UnityEngine_CanvasGroupWrap.Register(L); UnityEngine_RectOffsetWrap.Register(L); UIImageWrap.Register(L); UIRawImageWrap.Register(L); UITextWrap.Register(L); UIButtonWrap.Register(L); UIToggleWrap.Register(L); UISliderWrap.Register(L); UIScrollViewWrap.Register(L); UIScrollbarWrap.Register(L); UIInputFieldWrap.Register(L); UIRaycastWrap.Register(L); UIPolygonRaycastWrap.Register(L); L.BeginModule("UnityEngine"); UnityEngine_TimeWrap.Register(L); UnityEngine_KeyCodeWrap.Register(L); UnityEngine_AudioBehaviourWrap.Register(L); UnityEngine_Collider2DWrap.Register(L); UnityEngine_RuntimeAnimatorControllerWrap.Register(L); UnityEngine_ScriptableObjectWrap.Register(L); L.BeginModule("UI"); UnityEngine_UI_HorizontalOrVerticalLayoutGroupWrap.Register(L); UnityEngine_UI_LayoutGroupWrap.Register(L); UnityEngine_UI_ImageWrap.Register(L); UnityEngine_UI_MaskableGraphicWrap.Register(L); UnityEngine_UI_GraphicWrap.Register(L); UnityEngine_UI_RawImageWrap.Register(L); UnityEngine_UI_TextWrap.Register(L); UnityEngine_UI_ButtonWrap.Register(L); UnityEngine_UI_SelectableWrap.Register(L); UnityEngine_UI_ToggleWrap.Register(L); UnityEngine_UI_SliderWrap.Register(L); UnityEngine_UI_ScrollRectWrap.Register(L); UnityEngine_UI_ScrollbarWrap.Register(L); UnityEngine_UI_InputFieldWrap.Register(L); L.BeginModule("InputField"); L.RegFunction("OnValidateInput", UnityEngine_UI_InputField_OnValidateInput); L.EndModule(); L.EndModule(); L.BeginModule("EventSystems"); UnityEngine_EventSystems_UIBehaviourWrap.Register(L); L.EndModule(); L.BeginModule("Events"); L.RegFunction("UnityAction", UnityEngine_Events_UnityAction); L.EndModule(); L.BeginModule("RectTransform"); L.RegFunction("ReapplyDrivenProperties", UnityEngine_RectTransform_ReapplyDrivenProperties); L.EndModule(); L.BeginModule("Camera"); L.RegFunction("CameraCallback", UnityEngine_Camera_CameraCallback); L.EndModule(); L.BeginModule("Application"); L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback); L.RegFunction("LowMemoryCallback", UnityEngine_Application_LowMemoryCallback); L.RegFunction("LogCallback", UnityEngine_Application_LogCallback); L.EndModule(); L.BeginModule("AudioClip"); L.RegFunction("PCMReaderCallback", UnityEngine_AudioClip_PCMReaderCallback); L.RegFunction("PCMSetPositionCallback", UnityEngine_AudioClip_PCMSetPositionCallback); L.EndModule(); L.BeginModule("Canvas"); L.RegFunction("WillRenderCanvases", UnityEngine_Canvas_WillRenderCanvases); L.EndModule(); L.EndModule(); L.BeginModule("System"); L.RegFunction("Action", System_Action); L.RegFunction("Predicate_int", System_Predicate_int); L.RegFunction("Action_int", System_Action_int); L.RegFunction("Comparison_int", System_Comparison_int); L.RegFunction("Func_int_int", System_Func_int_int); L.RegFunction("Action_bool", System_Action_bool); L.RegFunction("Func_bool", System_Func_bool); L.RegFunction("Action_UnityEngine_AsyncOperation", System_Action_UnityEngine_AsyncOperation); L.RegFunction("Predicate_UnityEngine_GameObject", System_Predicate_UnityEngine_GameObject); L.RegFunction("Action_UnityEngine_GameObject", System_Action_UnityEngine_GameObject); L.RegFunction("Comparison_UnityEngine_GameObject", System_Comparison_UnityEngine_GameObject); L.RegFunction("Action_UnityEngine_Playables_PlayableDirector", System_Action_UnityEngine_Playables_PlayableDirector); L.RegFunction("Predicate_UnityEngine_Playables_PlayableAsset", System_Predicate_UnityEngine_Playables_PlayableAsset); L.RegFunction("Action_UnityEngine_Playables_PlayableAsset", System_Action_UnityEngine_Playables_PlayableAsset); L.RegFunction("Comparison_UnityEngine_Playables_PlayableAsset", System_Comparison_UnityEngine_Playables_PlayableAsset); L.RegFunction("Predicate_string", System_Predicate_string); L.RegFunction("Action_string", System_Action_string); L.RegFunction("Comparison_string", System_Comparison_string); L.RegFunction("Action_float", System_Action_float); L.EndModule(); L.EndModule(); L.BeginPreLoad(); L.AddPreLoad("UnityEngine.MeshRenderer", LuaOpen_UnityEngine_MeshRenderer, typeof(UnityEngine.MeshRenderer)); L.AddPreLoad("UnityEngine.BoxCollider", LuaOpen_UnityEngine_BoxCollider, typeof(UnityEngine.BoxCollider)); L.AddPreLoad("UnityEngine.MeshCollider", LuaOpen_UnityEngine_MeshCollider, typeof(UnityEngine.MeshCollider)); L.AddPreLoad("UnityEngine.SphereCollider", LuaOpen_UnityEngine_SphereCollider, typeof(UnityEngine.SphereCollider)); L.AddPreLoad("UnityEngine.CharacterController", LuaOpen_UnityEngine_CharacterController, typeof(UnityEngine.CharacterController)); L.AddPreLoad("UnityEngine.CapsuleCollider", LuaOpen_UnityEngine_CapsuleCollider, typeof(UnityEngine.CapsuleCollider)); L.AddPreLoad("UnityEngine.Animation", LuaOpen_UnityEngine_Animation, typeof(UnityEngine.Animation)); L.AddPreLoad("UnityEngine.AnimationClip", LuaOpen_UnityEngine_AnimationClip, typeof(UnityEngine.AnimationClip)); L.AddPreLoad("UnityEngine.AnimationState", LuaOpen_UnityEngine_AnimationState, typeof(UnityEngine.AnimationState)); L.AddPreLoad("UnityEngine.BlendWeights", LuaOpen_UnityEngine_BlendWeights, typeof(UnityEngine.BlendWeights)); L.AddPreLoad("UnityEngine.RenderTexture", LuaOpen_UnityEngine_RenderTexture, typeof(UnityEngine.RenderTexture)); L.AddPreLoad("UnityEngine.Rigidbody", LuaOpen_UnityEngine_Rigidbody, typeof(UnityEngine.Rigidbody)); L.EndPreLoad(); Debugger.Log("Register lua type cost time: {0}", Time.realtimeSinceStartup - t); }
public static void Bind(LuaState L) { float t = Time.realtimeSinceStartup; L.BeginModule(null); L.BeginModule("UnityEngine"); UnityEngine_GameObjectWrap.Register(L); UnityEngine_Texture2DWrap.Register(L); UnityEngine_RectTransformWrap.Register(L); UnityEngine_SpriteRendererWrap.Register(L); UnityEngine_TextureWrap.Register(L); UnityEngine_MonoBehaviourWrap.Register(L); UnityEngine_BehaviourWrap.Register(L); UnityEngine_ComponentWrap.Register(L); UnityEngine_TransformWrap.Register(L); UnityEngine_RendererWrap.Register(L); UnityEngine_MaterialWrap.Register(L); L.BeginModule("UI"); UnityEngine_UI_ImageWrap.Register(L); UnityEngine_UI_MaskableGraphicWrap.Register(L); UnityEngine_UI_GraphicWrap.Register(L); L.EndModule(); L.BeginModule("Playables"); UnityEngine_Playables_PlayableDirectorWrap.Register(L); L.EndModule(); L.BeginModule("EventSystems"); UnityEngine_EventSystems_UIBehaviourWrap.Register(L); L.EndModule(); L.BeginModule("Events"); L.RegFunction("UnityAction", UnityEngine_Events_UnityAction); L.EndModule(); L.BeginModule("RectTransform"); L.RegFunction("ReapplyDrivenProperties", UnityEngine_RectTransform_ReapplyDrivenProperties); L.EndModule(); L.EndModule(); L.BeginModule("TMPro"); TMPro_TextAlignmentOptionsWrap.Register(L); L.EndModule(); L.BeginModule("Nova"); Nova_AdvancedDialogueHelperWrap.Register(L); Nova_ActionAnimationPropertyWrap.Register(L); Nova_AnimationEntryWrap.Register(L); Nova_CameraSizeAnimationPropertyWrap.Register(L); Nova_ColorAnimationPropertyWrap.Register(L); Nova_UseRelativeValueWrap.Register(L); Nova_MaterialFloatAnimationPropertyWrap.Register(L); Nova_NovaAnimationWrap.Register(L); Nova_PositionAnimationPropertyWrap.Register(L); Nova_RotationAnimationPropertyWrap.Register(L); Nova_ScaleAnimationPropertyWrap.Register(L); Nova_TimeAnimationPropertyWrap.Register(L); Nova_VolumeAnimationPropertyWrap.Register(L); Nova_AssetCacheTypeWrap.Register(L); Nova_AssetLoaderWrap.Register(L); Nova_I18nWrap.Register(L); Nova_I18nHelperWrap.Register(L); Nova_InputHelperWrap.Register(L); Nova_ScriptDialogueEntryParserWrap.Register(L); Nova_ScriptLoaderWrap.Register(L); Nova_MaterialPoolComponentWrap.Register(L); Nova_PostProcessingWrap.Register(L); Nova_RestorableMaterialWrap.Register(L); Nova_VariablesWrap.Register(L); Nova_AutoVoiceConfigsWrap.Register(L); Nova_CameraOverlayMaskWrap.Register(L); Nova_CheckpointHelperWrap.Register(L); Nova_AudioControllerWrap.Register(L); Nova_CameraControllerWrap.Register(L); Nova_CharacterColorWrap.Register(L); Nova_CharacterControllerWrap.Register(L); Nova_MeshControllerWrap.Register(L); Nova_SoundControllerWrap.Register(L); Nova_SpriteControllerWrap.Register(L); Nova_TimelineControllerWrap.Register(L); Nova_RenderQueueOverriderWrap.Register(L); Nova_ScreenCapturerWrap.Register(L); Nova_BGMUnlockHelperWrap.Register(L); Nova_AvatarControllerWrap.Register(L); Nova_DialogueBoxStateWrap.Register(L); Nova_DialogueBoxControllerWrap.Register(L); Nova_DialogueBoxColorWrap.Register(L); Nova_FloatBaseAnimationPropertyWrap.Register(L); Nova_LazyComputableAnimationProperty_float_floatWrap.Register(L); Nova_LazyComputableAnimationProperty_UnityEngine_Color_UnityEngine_ColorWrap.Register(L); Nova_LazyComputableAnimationProperty_UnityEngine_Vector3_UnityEngine_Vector3Wrap.Register(L); Nova_LazyComputableAnimationProperty_UnityEngine_Quaternion_UnityEngine_QuaternionWrap.Register(L); Nova_CompositeSpriteControllerBaseWrap.Register(L); Nova_ViewControllerBaseWrap.Register(L); L.BeginModule("CharacterColor"); Nova_CharacterColor_TypeWrap.Register(L); L.EndModule(); L.BeginModule("DialogueBoxController"); Nova_DialogueBoxController_DialogueUpdateModeWrap.Register(L); L.EndModule(); L.BeginModule("DialogueBoxColor"); Nova_DialogueBoxColor_TypeWrap.Register(L); L.EndModule(); L.BeginModule("AnimationEntry"); L.RegFunction("EasingFunction", Nova_AnimationEntry_EasingFunction); L.EndModule(); L.EndModule(); L.BeginModule("System"); L.RegFunction("Action", System_Action); L.RegFunction("Action_int", System_Action_int); L.RegFunction("Comparison_int", System_Comparison_int); L.RegFunction("Func_int_int", System_Func_int_int); L.RegFunction("Predicate_int", System_Predicate_int); L.RegFunction("Action_UnityEngine_Playables_PlayableDirector", System_Action_UnityEngine_Playables_PlayableDirector); L.EndModule(); L.EndModule(); Debugger.Log("Register lua type cost time: {0}", Time.realtimeSinceStartup - t); }