static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.WrapMode(); ins = (UnityEngine.WrapMode)o; return(ins); }
static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.WrapMode o = (UnityEngine.WrapMode)arg0; ToLua.Push(L, o); return(1); }
static int IntToEnum(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.WrapMode.IntToEnum"); #endif int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.WrapMode o = (UnityEngine.WrapMode)arg0; ToLua.Push(L, o); return(1); }
static int QPYX_set_wrapMode_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); UnityEngine.AnimationState QPYX_obj_YXQP = (UnityEngine.AnimationState)QPYX_o_YXQP; UnityEngine.WrapMode QPYX_arg0_YXQP = (UnityEngine.WrapMode)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.WrapMode)); QPYX_obj_YXQP.wrapMode = QPYX_arg0_YXQP; return(0); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index wrapMode on a nil value")); } }
static int QPYX_get_wrapMode_YXQP(IntPtr L_YXQP) { object QPYX_o_YXQP = null; try { QPYX_o_YXQP = ToLua.ToObject(L_YXQP, 1); UnityEngine.AnimationState QPYX_obj_YXQP = (UnityEngine.AnimationState)QPYX_o_YXQP; UnityEngine.WrapMode QPYX_ret_YXQP = QPYX_obj_YXQP.wrapMode; ToLua.Push(L_YXQP, QPYX_ret_YXQP); return(1); } catch (Exception QPYX_e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, QPYX_e_YXQP, QPYX_o_YXQP, "attempt to index wrapMode on a nil value")); } }
static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.WrapMode instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch (ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if (___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if (t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.WrapMode[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } }
static int PlayAni(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); RanderControl obj = (RanderControl)ToLua.CheckObject(L, 1, typeof(RanderControl)); string arg0 = ToLua.CheckString(L, 2); UnityEngine.WrapMode arg1 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 3, typeof(UnityEngine.WrapMode)); obj.PlayAni(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_wrapMode(IntPtr L) { UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.ToObject(L, 1); UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.WrapMode)); try { obj.wrapMode = arg0; } catch (Exception e) { return(LuaDLL.luaL_error(L, obj == null ? "attempt to index wrapMode on a nil value" : e.Message)); } return(0); }
static int set_wrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.Animation obj = (UnityEngine.Animation)o; UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)LuaDLL.luaL_checknumber(L, 2); obj.wrapMode = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value")); } }
static int set_postWrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationCurve obj = (UnityEngine.AnimationCurve)o; UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.WrapMode)); obj.postWrapMode = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index postWrapMode on a nil value")); } }
static int get_wrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.Animation obj = (UnityEngine.Animation)o; UnityEngine.WrapMode ret = obj.wrapMode; LuaDLL.lua_pushinteger(L, (int)ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value")); } }
static int get_wrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; UnityEngine.WrapMode ret = obj.wrapMode; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index wrapMode on a nil value" : e.Message)); } }
static int get_postWrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationCurve obj = (UnityEngine.AnimationCurve)o; UnityEngine.WrapMode ret = obj.postWrapMode; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index postWrapMode on a nil value")); } }
static int set_wrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o; UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.WrapMode)); obj.wrapMode = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index wrapMode on a nil value" : e.Message)); } }
static int set_wrapMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.AnimationState obj = (UnityEngine.AnimationState)o; UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 2, TypeTraits <UnityEngine.WrapMode> .type); obj.wrapMode = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value")); } }
static int playAnim(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); AnimController obj = (AnimController)ToLua.CheckObject(L, 1, typeof(AnimController)); string arg0 = ToLua.CheckString(L, 2); UnityEngine.WrapMode arg1 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 3, typeof(UnityEngine.WrapMode)); bool arg2 = LuaDLL.luaL_checkboolean(L, 4); int o = obj.playAnim(arg0, arg1, arg2); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static StackObject *set_wrapMode_8(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.WrapMode value = (UnityEngine.WrapMode) typeof(UnityEngine.WrapMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.AnimationClip instance_of_this_method; instance_of_this_method = (UnityEngine.AnimationClip) typeof(UnityEngine.AnimationClip).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.wrapMode = value; return(__ret); }
static int set_wrapMode(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.Animation.wrapMode"); #endif object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.Animation obj = (UnityEngine.Animation)o; UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.WrapMode)); obj.wrapMode = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value")); } }
static int get_wrapMode(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.Animation.wrapMode"); #endif object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.Animation obj = (UnityEngine.Animation)o; UnityEngine.WrapMode ret = obj.wrapMode; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value")); } }
static void QPYX_Push_YXQP(IntPtr L_YXQP, UnityEngine.WrapMode arg_YXQP) { ToLua.Push(L_YXQP, arg_YXQP); }
static int QPYX_IntToEnum_YXQP(IntPtr L_YXQP) { int QPYX_arg0_YXQP = (int)LuaDLL.lua_tonumber(L_YXQP, 1); UnityEngine.WrapMode QPYX_o_YXQP = (UnityEngine.WrapMode)QPYX_arg0_YXQP; ToLua.Push(L_YXQP, QPYX_o_YXQP); return(1); }
static void Push(IntPtr L, UnityEngine.WrapMode arg) { ToLua.Push(L, arg); }