public override void LoadOption() { if (!OptionsController.TryGetOptionValue(optionName, out string optionValue) || !bool.TryParse(optionValue, out bool value) || toggle == null) { return; } toggle.SetIsOnWithoutNotify(value); }
static StackObject *SetIsOnWithoutNotify_7(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.Toggle instance_of_this_method = (UnityEngine.UI.Toggle) typeof(UnityEngine.UI.Toggle).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetIsOnWithoutNotify(@value); return(__ret); }
int UnityEngineUIToggle_m_SetIsOnWithoutNotify(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1); { bool _value = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.SetIsOnWithoutNotify(_value); return(0); } }
static int _m_SetIsOnWithoutNotify(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1); { bool _value = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.SetIsOnWithoutNotify(_value); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }