int UnityEngineUISlider_m_SetDirection(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.UI.Slider gen_to_be_invoked = (UnityEngine.UI.Slider)translator.FastGetCSObj(L, 1); { UnityEngine.UI.Slider.Direction _direction; translator.Get(L, 2, out _direction); bool _includeRectLayouts = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetDirection(_direction, _includeRectLayouts); return(0); } }
static StackObject *SetDirection_29(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @includeRectLayouts = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.Slider.Direction @direction = (UnityEngine.UI.Slider.Direction) typeof(UnityEngine.UI.Slider.Direction).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.UI.Slider instance_of_this_method = (UnityEngine.UI.Slider) typeof(UnityEngine.UI.Slider).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetDirection(@direction, @includeRectLayouts); return(__ret); }
static int _m_SetDirection(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Slider __cl_gen_to_be_invoked = (UnityEngine.UI.Slider)translator.FastGetCSObj(L, 1); try { { UnityEngine.UI.Slider.Direction direction; translator.Get(L, 2, out direction); bool includeRectLayouts = LuaAPI.lua_toboolean(L, 3); __cl_gen_to_be_invoked.SetDirection(direction, includeRectLayouts); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }