static int get_onValueChanged(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.UI.LoopScrollRect obj = (UnityEngine.UI.LoopScrollRect)o;
            UnityEngine.UI.LoopScrollRect.ScrollRectEvent ret = obj.onValueChanged;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value"));
        }
    }
    static int set_onValueChanged(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.UI.LoopScrollRect obj = (UnityEngine.UI.LoopScrollRect)o;
            UnityEngine.UI.LoopScrollRect.ScrollRectEvent arg0 = (UnityEngine.UI.LoopScrollRect.ScrollRectEvent)ToLua.CheckObject <UnityEngine.UI.LoopScrollRect.ScrollRectEvent>(L, 2);
            obj.onValueChanged = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value"));
        }
    }