static int get_onValueChanged(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.LoopScrollRect obj = (UnityEngine.UI.LoopScrollRect)o; UnityEngine.UI.LoopScrollRect.ScrollRectEvent ret = obj.onValueChanged; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value")); } }
static int set_onValueChanged(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.UI.LoopScrollRect obj = (UnityEngine.UI.LoopScrollRect)o; UnityEngine.UI.LoopScrollRect.ScrollRectEvent arg0 = (UnityEngine.UI.LoopScrollRect.ScrollRectEvent)ToLua.CheckObject <UnityEngine.UI.LoopScrollRect.ScrollRectEvent>(L, 2); obj.onValueChanged = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value")); } }