static int _g_get_childForceExpandHeight(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.UI.HorizontalOrVerticalLayoutGroup __cl_gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.childForceExpandHeight); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
private void GetDependencies() { layoutGroup = GetComponent <UnityEngine.UI.HorizontalOrVerticalLayoutGroup>(); int length = transform.childCount; children = new T[length]; for (int i = 0; i < length; i++) { children[i] = transform.GetChild(i).gameObject.GetComponent <T>(); children[i].Index = i; } }
static int _s_set_childControlWidth(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.UI.HorizontalOrVerticalLayoutGroup __cl_gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.childControlWidth = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_spacing(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.spacing); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_reverseArrangement(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.HorizontalOrVerticalLayoutGroup gen_to_be_invoked = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)translator.FastGetCSObj(L, 1); gen_to_be_invoked.reverseArrangement = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
public override void ReadFrom(object obj) { base.ReadFrom(obj); if (obj == null) { return; } UnityEngine.UI.HorizontalOrVerticalLayoutGroup o = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)obj; spacing = o.spacing; childForceExpandWidth = o.childForceExpandWidth; childForceExpandHeight = o.childForceExpandHeight; childControlWidth = o.childControlWidth; childControlHeight = o.childControlHeight; }
public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects) { obj = base.WriteTo(obj, objects); if (obj == null) { return(null); } UnityEngine.UI.HorizontalOrVerticalLayoutGroup o = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup)obj; o.spacing = spacing; o.childForceExpandWidth = childForceExpandWidth; o.childForceExpandHeight = childForceExpandHeight; o.childControlWidth = childControlWidth; o.childControlHeight = childControlHeight; return(o); }
static StackObject *get_childForceExpandWidth_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.HorizontalOrVerticalLayoutGroup instance_of_this_method = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup) typeof(UnityEngine.UI.HorizontalOrVerticalLayoutGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.childForceExpandWidth; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }
static StackObject *get_spacing_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.HorizontalOrVerticalLayoutGroup instance_of_this_method = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup) typeof(UnityEngine.UI.HorizontalOrVerticalLayoutGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.spacing; __ret->ObjectType = ObjectTypes.Float; *(float *)&__ret->Value = result_of_this_method; return(__ret + 1); }
static StackObject *set_spacing_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Single @value = *(float *)&ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.HorizontalOrVerticalLayoutGroup instance_of_this_method = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup) typeof(UnityEngine.UI.HorizontalOrVerticalLayoutGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.spacing = value; return(__ret); }
static StackObject *set_childForceExpandHeight_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.UI.HorizontalOrVerticalLayoutGroup instance_of_this_method = (UnityEngine.UI.HorizontalOrVerticalLayoutGroup) typeof(UnityEngine.UI.HorizontalOrVerticalLayoutGroup).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.childForceExpandHeight = value; return(__ret); }
public void DrawLayer(Layer layer, GameObject parent) { GameObject temp; string type = layer.arguments[0].ToUpper(); switch (type.ToUpper()) { case "V": temp = AssetDatabase.LoadAssetAtPath(PSDImporterConst.ASSET_PATH_GROUP_V, typeof(GameObject)) as GameObject; break; case "H": temp = AssetDatabase.LoadAssetAtPath(PSDImporterConst.ASSET_PATH_GROUP_H, typeof(GameObject)) as GameObject; break; default: return; } UnityEngine.UI.HorizontalOrVerticalLayoutGroup group = GameObject.Instantiate(temp).GetComponent <UnityEngine.UI.HorizontalOrVerticalLayoutGroup>(); //as UnityEngine.UI.HorizontalOrVerticalLayoutGroup; group.transform.SetParent(parent.transform, false); //parent = parent.transform; RectTransform rectTransform = group.GetComponent <RectTransform>(); rectTransform.sizeDelta = new Vector2(layer.size.width, layer.size.height); rectTransform.anchoredPosition = new Vector2(layer.position.x, layer.position.y); float span; if (float.TryParse(layer.arguments[1], out span)) { group.spacing = span; } pSDImportCtrl.DrawLayers(layer.layers, group.gameObject); }