static StackObject *op_Implicit_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.TrackedReference exists = (UnityEngine.TrackedReference) typeof(UnityEngine.TrackedReference).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = (System.Boolean)exists;

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }
        static StackObject *GetHashCode_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.TrackedReference instance_of_this_method = (UnityEngine.TrackedReference) typeof(UnityEngine.TrackedReference).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.GetHashCode();

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method;
            return(__ret + 1);
        }
        static int __EqMeta(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                if (translator.Assignable <UnityEngine.TrackedReference>(L, 1) && translator.Assignable <UnityEngine.TrackedReference>(L, 2))
                {
                    UnityEngine.TrackedReference leftside  = (UnityEngine.TrackedReference)translator.GetObject(L, 1, typeof(UnityEngine.TrackedReference));
                    UnityEngine.TrackedReference rightside = (UnityEngine.TrackedReference)translator.GetObject(L, 2, typeof(UnityEngine.TrackedReference));

                    LuaAPI.lua_pushboolean(L, leftside == rightside);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.TrackedReference!"));
        }
        static int _m_GetHashCode(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.TrackedReference gen_to_be_invoked = (UnityEngine.TrackedReference)translator.FastGetCSObj(L, 1);



                {
                    var gen_ret = gen_to_be_invoked.GetHashCode(  );
                    LuaAPI.xlua_pushinteger(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _m_Equals(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.TrackedReference gen_to_be_invoked = (UnityEngine.TrackedReference)translator.FastGetCSObj(L, 1);



                {
                    object _o = translator.GetObject(L, 2, typeof(object));

                    var gen_ret = gen_to_be_invoked.Equals(_o);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }