예제 #1
0
    static int set_orientation(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Tilemaps.Tilemap             obj  = (UnityEngine.Tilemaps.Tilemap)o;
            UnityEngine.Tilemaps.Tilemap.Orientation arg0 = (UnityEngine.Tilemaps.Tilemap.Orientation)ToLua.CheckObject(L, 2, typeof(UnityEngine.Tilemaps.Tilemap.Orientation));
            obj.orientation = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index orientation on a nil value"));
        }
    }
예제 #2
0
    static int get_orientation(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityEngine.Tilemaps.Tilemap             obj = (UnityEngine.Tilemaps.Tilemap)o;
            UnityEngine.Tilemaps.Tilemap.Orientation ret = obj.orientation;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index orientation on a nil value"));
        }
    }