public static IReadOnlyList <T> FindAllObjects() { if (!all.TryGetTarget(out T[] value)) { value = UnityResources.FindObjectsOfTypeAll <T>(); all.SetTarget(value); } return(value); }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *__ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.Resources(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
private T NativeLoad <T>(string fileName) where T : class { var res = UnityResources.Load(fileName, typeof(T)) as T; if (res == null) { throw new Exception("Failed to load " + fileName + " as " + typeof(T)); } return(res); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.Resources __cl_gen_ret = new UnityEngine.Resources(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Resources constructor!")); }
public static IReadOnlyList <T> LoadAll(string path) { if (!tableAll.TryGetValue(path, out WeakReference <T[]> reference)) { if (!reference.TryGetTarget(out T[] value)) { value = UnityResources.LoadAll <T>(path); reference.SetTarget(value); } return(value); } else { T[] value = UnityResources.LoadAll <T>(path); tableAll[path] = new WeakReference <T[]>(value); return(value); } }
public static T Load(string path) { if (table.TryGetValue(path, out WeakReference <T> reference)) { if (!reference.TryGetTarget(out T value)) { value = UnityResources.Load <T>(path); reference.SetTarget(value); } return(value); } else { T value = UnityResources.Load <T>(path); table[path] = new WeakReference <T>(value); return(value); } }
private static IntPtr Constructor(IntPtr isolate, IntPtr info, int paramLen, long data) { try { { { var result = new UnityEngine.Resources(); return(Puerts.Utils.GetObjectPtr((int)data, typeof(UnityEngine.Resources), result)); } } } catch (Exception e) { Puerts.PuertsDLL.ThrowException(isolate, "c# exception:" + e.Message + ",stack:" + e.StackTrace); } return(IntPtr.Zero); }
public static ResourceRequest <T> LoadAsync(string path) { if (table.TryGetValue(path, out WeakReference <T> reference)) { if (reference.TryGetTarget(out T value)) { return(new ResourceRequest <T>(value)); } else { if (tableAsync.TryGetValue(path, out ResourceRequest <T> request)) { return(request); } else { request = new ResourceRequest <T>(UnityResources.LoadAsync <T>(path)); tableAsync[path] = request; return(request); } } } else { if (tableAsync.TryGetValue(path, out ResourceRequest <T> request)) { return(request); } else { request = new ResourceRequest <T>(UnityResources.LoadAsync <T>(path)); tableAsync[path] = request; return(request); } } }