예제 #1
0
        static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *__ret = ILIntepreter.Minus(__esp, 0);

            var result_of_this_method = new UnityEngine.Networking.Match.NetworkMatch();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
예제 #2
0
 public override void ReadFrom(object obj)
 {
     base.ReadFrom(obj);
     if (obj == null)
     {
         return;
     }
     UnityEngine.Networking.Match.NetworkMatch o = (UnityEngine.Networking.Match.NetworkMatch)obj;
     baseUri = o.baseUri;
 }
예제 #3
0
 public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects)
 {
     obj = base.WriteTo(obj, objects);
     if (obj == null)
     {
         return(null);
     }
     UnityEngine.Networking.Match.NetworkMatch o = (UnityEngine.Networking.Match.NetworkMatch)obj;
     o.baseUri = baseUri;
     return(o);
 }