예제 #1
0
        static StackObject *LogFormat_20(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 5);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Object[] @args = (System.Object[]) typeof(System.Object[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.String @format = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.Object @context = (UnityEngine.Object) typeof(UnityEngine.Object).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 4);
            UnityEngine.LogType @logType = (UnityEngine.LogType) typeof(UnityEngine.LogType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 5);
            UnityEngine.Logger instance_of_this_method = (UnityEngine.Logger) typeof(UnityEngine.Logger).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.LogFormat(@logType, @context, @format, @args);

            return(__ret);
        }
예제 #2
0
        static int _m_LogFormat(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Logger gen_to_be_invoked = (UnityEngine.Logger)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count >= 3 && translator.Assignable <UnityEngine.LogType>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 4) || translator.Assignable <object>(L, 4)))
                {
                    UnityEngine.LogType _logType; translator.Get(L, 2, out _logType);
                    string   _format = LuaAPI.lua_tostring(L, 3);
                    object[] _args   = translator.GetParams <object>(L, 4);

                    gen_to_be_invoked.LogFormat(_logType, _format, _args);



                    return(0);
                }
                if (gen_param_count >= 4 && translator.Assignable <UnityEngine.LogType>(L, 2) && translator.Assignable <UnityEngine.Object>(L, 3) && (LuaAPI.lua_isnil(L, 4) || LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TSTRING) && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 5) || translator.Assignable <object>(L, 5)))
                {
                    UnityEngine.LogType _logType; translator.Get(L, 2, out _logType);
                    UnityEngine.Object  _context = (UnityEngine.Object)translator.GetObject(L, 3, typeof(UnityEngine.Object));
                    string   _format             = LuaAPI.lua_tostring(L, 4);
                    object[] _args = translator.GetParams <object>(L, 5);

                    gen_to_be_invoked.LogFormat(_logType, _context, _format, _args);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Logger.LogFormat!"));
        }