private static void OnLogMessageRecievedThreaded(string message, string stack, UnityEngine.LogType type) { PipLib.Logger.Debug("LogMessage: {0}({1}) at {2}", message, type.ToString(), stack); }
public override string ToString() { return(string.Format("{0}-{1} | {2} {3} {4}", Timestamp, SeverityLevel.ToString(), Message, StackInfo, FormatCategories())); }