static StackObject *AssignFromStack_onClick_0(ref object o, ILIntepreter __intp, StackObject *ptr_of_this_method, IList <object> __mStack) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; UnityEngine.Events.UnityEvent @onClick = (UnityEngine.Events.UnityEvent) typeof(UnityEngine.Events.UnityEvent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); ((global::PointerClick)o).onClick = @onClick; return(ptr_of_this_method); }
public EditableConversation DeserializeForEditor() { // Dejsonify EditableConversation conversation = Dejsonify(); if (conversation != null) { // Deserialize the indivudual nodes { if (conversation.SpeechNodes != null) { for (int i = 0; i < conversation.SpeechNodes.Count; i++) { conversation.SpeechNodes[i].Deserialize(this); } } if (conversation.Options != null) { for (int i = 0; i < conversation.Options.Count; i++) { conversation.Options[i].Deserialize(this); } } } } // Clear our dummy event Event = new UnityEngine.Events.UnityEvent(); return(conversation); }
public static void Notify <T>(this UnityEngine.Events.UnityEvent <T> ev, T param) { if (ev != null) { ev.Invoke(param); } }
internal void CheckInput(vItem item, UnityEngine.Events.UnityEvent onEquip) { if (input.GetButtonDown()) { Equip(item); onEquip?.Invoke(); } }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *__ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.Events.UnityEvent(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
private void Awake() { if (this.tracer.onTailReachedDestination == null) { this.tracer.onTailReachedDestination = new UnityEngine.Events.UnityEvent(); } UnityEngine.Events.UnityEvent uEvent = this.tracer.onTailReachedDestination; uEvent.AddListener(new UnityEngine.Events.UnityAction(() => this.StartCoroutine(this.DestroyOnTimer(this.delay)))); }
void Awake() { if (_ids == null) { _ids = new FoWIDs(); _ids.Initialise(); } onRenderFogTexture = new UnityEngine.Events.UnityEvent(); Reinitialize(); }
void OnSceneGUI() { FollowSpline fs = target as FollowSpline; if (fs.splineWindow == null) { return; } if (fs.splineWindow.spline == null) { return; } if (fs.events == null) { fs.events = new UnityEngine.Events.UnityEvent[0]; } if (fs.events.Length != fs.splineWindow.spline.Length) { var events = new UnityEngine.Events.UnityEvent[fs.splineWindow.spline.Length]; for (int i = 0; i < fs.events.Length; i++) { if (i < events.Length) { events[i] = fs.events[i]; } } fs.events = events; Repaint(); return; } if (draw) { float size = 0; for (int i = 0; i < fs.splineWindow.spline.Length; i++) { Vector3 pos = fs.splineWindow.spline.GetPosition(i); size = HandleUtility.GetHandleSize(pos); if (Handles.Button(pos, Quaternion.identity, size / 4, size / 4, Handles.SphereCap)) { index = i; Repaint(); } } Handles.color = Color.red; size = HandleUtility.GetHandleSize(fs.splineWindow.spline.GetPosition(index)); Handles.SphereCap(0, (fs.splineWindow.spline.GetPosition(index)), Quaternion.identity, size / 2); } }
// Use this for initialization void Start() { if (OnWellFed == null) { OnWellFed = new UnityEngine.Events.UnityEvent(); } if (slider != null) { slider.maxValue = maxFoodEaten; slider.value = foodEaten; } OnWellFed.AddListener(FindObjectOfType <MonkeyGameController>().doWin); }
static StackObject *Invoke_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Events.UnityEvent instance_of_this_method = (UnityEngine.Events.UnityEvent) typeof(UnityEngine.Events.UnityEvent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Invoke(); return(__ret); }
int __CreateInstanceUnityEngineEventsUnityEvent(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; if (gen_param_count == 1) { UnityEngine.Events.UnityEvent gen_ret = new UnityEngine.Events.UnityEvent(); translator.Push(L, gen_ret); return(1); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Events.UnityEvent constructor!")); }
static public int Invoke(IntPtr l) { try { UnityEngine.Events.UnityEvent <String> self = checkSelf <UnityEngine.Events.UnityEvent <String> >(l); String o; checkType(l, 2, out o); self.Invoke(o); return(0); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static public int AddListener(IntPtr l) { try { UnityEngine.Events.UnityEvent<UnityEngine.Vector2> self = checkSelf<UnityEngine.Events.UnityEvent<UnityEngine.Vector2>>(l); UnityEngine.Events.UnityAction<UnityEngine.Vector2> a1; checkType(l, 2, out a1); self.AddListener(a1); pushValue(l,true); return 1; } catch (Exception e) { return error(l,e); } }
int UnityEngineEventsUnityEvent_m_Invoke(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.Events.UnityEvent gen_to_be_invoked = (UnityEngine.Events.UnityEvent)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Invoke( ); return(0); } }
static public int RemoveListener(IntPtr l) { try { UnityEngine.Events.UnityEvent <int> self = checkSelf <UnityEngine.Events.UnityEvent <int> >(l); UnityEngine.Events.UnityAction <int> a1; checkType(l, 2, out a1); self.RemoveListener(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int AddListener(IntPtr l) { try { UnityEngine.Events.UnityEvent <FSocketStateChanged> self = checkSelf <UnityEngine.Events.UnityEvent <FSocketStateChanged> >(l); UnityEngine.Events.UnityAction <FSocketStateChanged> a1; checkType(l, 2, out a1); self.AddListener(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int RemoveListener(IntPtr l) { try { UnityEngine.Events.UnityEvent <String> self = checkSelf <UnityEngine.Events.UnityEvent <String> >(l); UnityEngine.Events.UnityAction <String> a1; checkType(l, 2, out a1); self.RemoveListener(a1); return(0); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static public int AddListener(IntPtr l) { try { UnityEngine.Events.UnityEvent <ButtonEx.FDragData> self = checkSelf <UnityEngine.Events.UnityEvent <ButtonEx.FDragData> >(l); UnityEngine.Events.UnityAction <ButtonEx.FDragData> a1; checkType(l, 2, out a1); self.AddListener(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Invoke(IntPtr l) { try { UnityEngine.Events.UnityEvent <int> self = checkSelf <UnityEngine.Events.UnityEvent <int> >(l); int o; checkType(l, 2, out o); self.Invoke(o); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Invoke(IntPtr l) { try { UnityEngine.Events.UnityEvent<UnityEngine.Vector2> self = checkSelf<UnityEngine.Events.UnityEvent<UnityEngine.Vector2>>(l); UnityEngine.Vector2 a0; checkType(l,2,out a0); self.Invoke(a0); pushValue(l,true); return 1; } catch (Exception e) { return error(l,e); } }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.Events.UnityEvent <string> gen_ret = new UnityEngine.Events.UnityEvent <string>(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Events.UnityEvent<string> constructor!")); }
static public int AddListener(IntPtr l) { try { UnityEngine.Events.UnityEvent <float> self = checkSelf <UnityEngine.Events.UnityEvent <float> >(l); UnityEngine.Events.UnityAction <float> a1; checkType(l, 2, out a1); self.AddListener(a1); // pushValue(l,true); // return 1; return(0); } catch (Exception e) { return(error(l, e)); } }
} //END IsFloorTrackerIconEnabled //------------------------------------// public override void EnableFloorTrackerIcon() //------------------------------------// { #if VUFORIA if ( floorIconColorTweener != null ) { UnityEngine.Events.UnityEvent _event = new UnityEngine.Events.UnityEvent(); _event.AddListener(EnableFloorTrackerIconComplete); floorIconColorTweener.Play( UITweener.TweenValue.Show, _event ); //DOB NOTE: This is a hack to track when floor tracking is restored by looking at when the tracking icon is re-enabled SendFloorTrackingFoundEvent(); } #endif } //END EnableFloorTrackerIcon
static public int Invoke(IntPtr l) { try { UnityEngine.Events.UnityEvent <ButtonEx.FDragData> self = checkSelf <UnityEngine.Events.UnityEvent <ButtonEx.FDragData> >(l); ButtonEx.FDragData a0; checkType(l, 2, out a0); self.Invoke(a0); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Invoke(IntPtr l) { try { UnityEngine.Events.UnityEvent <UnityEngine.Color> self = checkSelf <UnityEngine.Events.UnityEvent <UnityEngine.Color> >(l); UnityEngine.Color o; checkType(l, 2, out o); self.Invoke(o); // pushValue(l,true); // return 1; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int Invoke(IntPtr l) { try { UnityEngine.Events.UnityEvent <UnityEngine.Transform> self = checkSelf <UnityEngine.Events.UnityEvent <UnityEngine.Transform> >(l); UnityEngine.Transform a0; checkType(l, 2, out a0); self.Invoke(a0); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Invoke(IntPtr l) { try { UnityEngine.Events.UnityEvent <FSocketStateChanged> self = checkSelf <UnityEngine.Events.UnityEvent <FSocketStateChanged> >(l); FSocketStateChanged a0; checkType(l, 2, out a0); self.Invoke(a0); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static StackObject *RemoveListener_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Events.UnityAction <System.Single> @call = (UnityEngine.Events.UnityAction <System.Single>) typeof(UnityEngine.Events.UnityAction <System.Single>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 8); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Events.UnityEvent <System.Single> instance_of_this_method = (UnityEngine.Events.UnityEvent <System.Single>) typeof(UnityEngine.Events.UnityEvent <System.Single>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); instance_of_this_method.RemoveListener(@call); return(__ret); }
static StackObject *AddListener_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Events.UnityAction @call = (UnityEngine.Events.UnityAction) typeof(UnityEngine.Events.UnityAction).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Events.UnityEvent instance_of_this_method = (UnityEngine.Events.UnityEvent) typeof(UnityEngine.Events.UnityEvent).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.AddListener(@call); return(__ret); }
int UnityEngineEventsUnityEvent_m_RemoveListener(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.Events.UnityEvent gen_to_be_invoked = (UnityEngine.Events.UnityEvent)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction _call = translator.GetDelegate <UnityEngine.Events.UnityAction>(L, 2); gen_to_be_invoked.RemoveListener(_call); return(0); } }
void OnSceneGUI() { FollowSpline fs = target as FollowSpline; if (fs.splineWindow == null) return; if (fs.splineWindow.spline == null) return; if (fs.events == null) { fs.events = new UnityEngine.Events.UnityEvent[0]; } if (fs.events.Length != fs.splineWindow.spline.Length) { var events = new UnityEngine.Events.UnityEvent[fs.splineWindow.spline.Length]; for (int i = 0; i < fs.events.Length; i++) { if (i < events.Length) events[i] = fs.events[i]; } fs.events = events; Repaint(); return; } if (draw) { float size = 0; for (int i = 0; i < fs.splineWindow.spline.Length; i++) { Vector3 pos = fs.splineWindow.spline.GetPosition(i); size = HandleUtility.GetHandleSize(pos); if (Handles.Button(pos, Quaternion.identity, size / 3, size, Handles.SphereCap)) { index = i; Repaint(); } } Handles.color = Color.red; size = HandleUtility.GetHandleSize(fs.splineWindow.spline.GetPosition(index)); Handles.SphereCap(0, (fs.splineWindow.spline.GetPosition(index)), Quaternion.identity, size / 2); } }